1 00:00:08,039 --> 00:00:09,430 Hello, tankers! 2 00:00:09,430 --> 00:00:12,710 Friday evenings should be spent in the right company. 3 00:00:12,710 --> 00:00:14,960 Everyone is here, so let’s start. 4 00:00:14,960 --> 00:00:18,388 First, the latest news and important topics. 5 00:00:18,388 --> 00:00:22,600 Sandal Remastered 6 00:00:22,600 --> 00:00:24,330 Without fanfare and festivities 7 00:00:24,330 --> 00:00:28,972 we have added the third Remastered map to the matchmaking pool on March 17th. 8 00:00:28,972 --> 00:00:30,880 Tankers who follow us on social media 9 00:00:30,880 --> 00:00:33,680 were the first to check out the updated Sandal! 10 00:00:33,680 --> 00:00:37,510 It’s time to hand the microphone over to one of the creators of the map. 11 00:00:37,510 --> 00:00:39,489 Let’s head on over to the Art department! 12 00:00:39,489 --> 00:00:40,880 Pasha, Head of Art 13 00:00:40,880 --> 00:00:43,600 Last week, we rolled out the Sandal Remastered map 14 00:00:43,600 --> 00:00:46,480 and our players have already managed to check it out. 15 00:00:46,480 --> 00:00:50,160 But besides the map itself, a lot of invisible work has been done. 16 00:00:50,160 --> 00:00:51,560 So, what exactly? 17 00:00:51,560 --> 00:00:54,079 In order to achieve a better sunny atmosphere, 18 00:00:54,079 --> 00:00:57,180 we had to refine shaders, brightness settings, 19 00:00:57,180 --> 00:01:00,719 and pretty much all the textures that have been created for Tanki Online. 20 00:01:00,719 --> 00:01:07,049 The Art department coped with this task. 21 00:01:07,049 --> 00:01:10,150 Let me note that we have left some Easter eggs on the map 22 00:01:10,150 --> 00:01:13,729 and players have already managed to find one, good job! 23 00:01:13,729 --> 00:01:15,799 How many others are still out there? 24 00:01:15,799 --> 00:01:18,220 We'll keep that a secret. 25 00:01:18,220 --> 00:01:19,560 Some players have already noticed 26 00:01:19,560 --> 00:01:23,110 that each new map changes your perception of Remastered maps dramatically. 27 00:01:23,110 --> 00:01:26,390 It’s a new idea, a new composition, 28 00:01:26,390 --> 00:01:28,829 something you have never before seen in the game. 29 00:01:28,829 --> 00:01:31,790 Earlier that was not how new maps were created. 30 00:01:31,790 --> 00:01:35,210 Usually we just used the same game props as we used for other maps, 31 00:01:35,210 --> 00:01:37,710 and that’s why all of them look the same. 32 00:01:37,710 --> 00:01:40,420 Now that we have decided to remaster all the maps, 33 00:01:40,420 --> 00:01:41,990 we should correct that mistake 34 00:01:41,990 --> 00:01:45,350 and make sure that all of them will be of the highest quality. 35 00:01:45,350 --> 00:01:47,830 The Sandbox map is a vivid example. 36 00:01:47,830 --> 00:01:50,210 We added the much needed skyline. 37 00:01:50,210 --> 00:01:53,510 We added a place where a player can turn their gaze to. 38 00:01:53,510 --> 00:01:56,829 There is no more feeling that you are playing inside a glass. 39 00:01:56,829 --> 00:01:59,500 For the Forest map, we had another idea. 40 00:01:59,500 --> 00:02:04,350 It was necessary to create the atmosphere of the forest edge, in a confined space! 41 00:02:04,350 --> 00:02:07,191 That’s why there are huge trees and dense forest there. 42 00:02:07,191 --> 00:02:12,379 A player should be perceiving this map as a part of another world, another biome. 43 00:02:12,379 --> 00:02:14,020 Finally, for the Sandal map 44 00:02:14,020 --> 00:02:18,379 we have chosen a location that differentiates it from the existing Remastered maps. 45 00:02:18,379 --> 00:02:21,230 This way, when a player sees a screenshot, 46 00:02:21,230 --> 00:02:23,540 they can clearly understand that it is Sandal. 47 00:02:23,540 --> 00:02:27,646 We will try to keep this approach for the next maps too. 48 00:02:44,649 --> 00:02:49,060 Weekly Container items 49 00:02:49,060 --> 00:02:51,180 After patch update #719, 50 00:02:51,180 --> 00:02:55,340 many players noticed that weekly containers give you less crystals than earlier. 51 00:02:55,340 --> 00:02:57,140 That’s because we needed to balance 52 00:02:57,140 --> 00:03:00,810 the total price of items you get from them after removing batteries. 53 00:03:00,810 --> 00:03:05,530 Right, instead of 10 000 crystals, you only get 5000 now. 54 00:03:05,530 --> 00:03:10,650 But have you noticed that instead of 30 units of each supply you get 100 units? 55 00:03:10,650 --> 00:03:14,260 When removing batteries, we decided to replace them with supplies, 56 00:03:14,260 --> 00:03:17,629 because the number of supplies you spend will soon increase! 57 00:03:17,629 --> 00:03:22,349 Gradually, the remaining 8 drones will start consuming supplies, not batteries. 58 00:03:22,349 --> 00:03:27,370 Step by step we implement changes announced in episode 375. 59 00:03:27,370 --> 00:03:31,430 We hope we were able to answer one of the most frequently asked questions. 60 00:03:31,430 --> 00:03:36,409 Changes in the star system 61 00:03:36,409 --> 00:03:39,170 One more important update is coming to the game. 62 00:03:39,170 --> 00:03:43,790 Starting March 31, you will only need 300 stars instead of 3000 63 00:03:43,790 --> 00:03:46,110 to complete all the 50 levels of Challenge. 64 00:03:46,110 --> 00:03:48,775 We will also decrease the number of stars you get 65 00:03:48,775 --> 00:03:52,420 for completing daily missions from 50 to 3 stars. 66 00:03:52,420 --> 00:03:54,510 You don't have to be a math genius to tell that 67 00:03:54,510 --> 00:03:59,189 daily missions won’t be contributing towards completing Challenges that much anymore. 68 00:03:59,189 --> 00:04:02,830 But do not worry, we are not going to change the number of stars you get from battles! 69 00:04:02,830 --> 00:04:06,770 You will still be able to get up to 3 or 6 stars per battle, 70 00:04:06,770 --> 00:04:09,420 depending on whether you have Premium Pass or not. 71 00:04:09,420 --> 00:04:12,670 This update will balance all the sources of obtaining stars, 72 00:04:12,670 --> 00:04:15,691 so spending time in battles will be as important as completing missions. 73 00:05:01,720 --> 00:05:05,720 Summer Major Rankings III 74 00:05:05,720 --> 00:05:08,620 The second Summer Major Rankings has ended. 75 00:05:08,620 --> 00:05:12,639 This time Diamonds and Pepega won the prestigious Prism paint. 76 00:05:12,639 --> 00:05:14,949 These two teams now have enough rating points 77 00:05:14,949 --> 00:05:18,770 to take part in the most important tournament of the season! 78 00:05:18,770 --> 00:05:21,610 Others can still take part in the last ranking tournament. 79 00:05:21,610 --> 00:05:25,550 The fight for millions of crystals, Tankoins, days of Premium Pass, 80 00:05:25,550 --> 00:05:28,800 and most importantly, rating points continues! 81 00:05:28,800 --> 00:05:32,060 We are ready to announce Summer Major Rankings III. 82 00:05:32,060 --> 00:05:36,820 Winners will get the unique Acid paint, 96 000 Tankoins, 83 00:05:36,820 --> 00:05:42,169 88 000 000 crystals, 4 375 containers, 84 00:05:42,169 --> 00:05:46,850 1 071 days of Premium Pass, and rating points! 85 00:05:46,850 --> 00:05:51,280 You can apply to take part in the tournament till April 5th 9 AM UTC, 86 00:05:51,280 --> 00:05:54,050 which is the same day the first matches will take place. 87 00:05:54,050 --> 00:05:56,110 The tournament ends on May 4th. 88 00:05:56,110 --> 00:05:59,970 Do not miss the live broadcasts of eSports matches on our Twitch channels. 89 00:05:59,970 --> 00:06:05,436 Root for your favorite teams, watch interesting matches and earn cool rewards! 90 00:06:05,436 --> 00:06:10,150 YouTubers 91 00:06:10,150 --> 00:06:14,110 Easter Eggs, Burning Tanks, and Profitable investments. 92 00:06:14,110 --> 00:06:16,410 Welcome back to YouTubers digest! 93 00:06:16,410 --> 00:06:20,280 It's been a while since we had one, so let’s go! 94 00:06:20,280 --> 00:06:24,360 How many Easter Eggs are left undiscovered on the Sandal Remastered map? 95 00:06:24,360 --> 00:06:26,720 Before you start trying to find them yourself, 96 00:06:26,720 --> 00:06:29,915 watch Jumper’s review of the new map showing one of the “eggs”. 97 00:06:56,550 --> 00:06:59,560 We know you guys are not really fond of status effect augments, 98 00:06:59,560 --> 00:07:03,150 but have you seen the Magnum’s Incendiary core one? 99 00:07:03,150 --> 00:07:07,289 Applying the Burning status effect with each shot, what could be better? 100 00:07:07,289 --> 00:07:11,065 Watch ATM’s highlights and tell us how many tanks you burned in one shot. 101 00:07:31,400 --> 00:07:33,960 The compensation for drones is coming. 102 00:07:33,960 --> 00:07:37,300 Soon all tankers will get millions of crystals to spend, 103 00:07:37,300 --> 00:07:39,410 but what’s the best way to invest them? 104 00:07:39,410 --> 00:07:42,102 Find out in the new Taspen’s video. 105 00:08:09,001 --> 00:08:14,706 Question of the Week 106 00:08:14,706 --> 00:08:16,289 Last time, you had to guess 107 00:08:16,289 --> 00:08:19,340 how many tanks the Hammer with the Assault Magazine augment 108 00:08:19,340 --> 00:08:21,740 would destroy in a minute. 109 00:08:27,740 --> 00:08:31,909 The correct answer is: 19. 110 00:08:31,909 --> 00:08:35,208 Congratulations to the winners! 111 00:08:35,208 --> 00:08:38,459 And here is the next question: 112 00:08:49,265 --> 00:08:54,575 How many tanks will survive a shot from the Railgun equipped with the Hyperspace rounds augment? 113 00:08:54,930 --> 00:08:56,630 That’s all for today. 114 00:08:56,630 --> 00:08:59,610 Let us remind you that the «Gold rush» event is in full swing 115 00:08:59,610 --> 00:09:03,029 and the team competition unfolds so unexpectedly. 116 00:09:03,029 --> 00:09:04,459 What faction are you in? 117 00:09:04,459 --> 00:09:06,400 How is your personal progress going? 118 00:09:06,400 --> 00:09:09,790 Tell us in the comments and do not forget to press the thumbs up button 119 00:09:09,790 --> 00:09:12,600 and make sure you are subscribed to our channel. 120 00:09:12,600 --> 00:09:14,329 See you in a week, bye![]