1 00:00:11,389 --> 00:00:12,730 Hello, tankers! 2 00:00:12,730 --> 00:00:14,580 Let’s start with some cool news. 3 00:00:14,580 --> 00:00:19,120 We would like to announce a new event that will last till August 21st - 4 00:00:19,120 --> 00:00:20,829 the Tanki Summer Festival. 5 00:00:20,829 --> 00:00:25,279 Unfortunately, summer ends soon and there are only a few weeks left to enjoy it. 6 00:00:25,279 --> 00:00:30,050 So we have an idea - let’s spend this time together and throw some tomatoes. 7 00:00:30,050 --> 00:00:32,140 Have you ever heard of «La Tomatina»? 8 00:00:32,140 --> 00:00:34,150 Held on the last Wednesday of August, 9 00:00:34,150 --> 00:00:38,100 streets of the Valencian town of Buñol get flooded with tomato juice, 10 00:00:38,100 --> 00:00:42,920 because each resident and guest of the city takes part in a giant tomato battle. 11 00:00:42,920 --> 00:00:45,450 We decided to pick up this tradition. 12 00:00:45,450 --> 00:00:50,230 This and next weekend there will be a special mode where you need to shoot tomatoes! 13 00:00:50,230 --> 00:00:52,769 Welcome the new turret that we call «Tomato Boy»! 14 00:00:52,769 --> 00:00:56,260 It was created on the basis of the Christmas snowman turret. 15 00:00:56,260 --> 00:00:59,219 «Tomato Boy» differs in that it has a more proper form 16 00:00:59,219 --> 00:01:01,949 and a spacious compartment for tomato shells. 17 00:01:01,949 --> 00:01:06,800 To make this event even more joyful, we are bringing back your favourite discounts. 18 00:01:06,800 --> 00:01:09,320 Today we have 30% in the Shop, 19 00:01:09,320 --> 00:01:13,090 tomorrow in the Garage and on Sunday the same discount on upgrades 20 00:01:13,090 --> 00:01:15,510 and 50% off their speedups. 21 00:01:15,510 --> 00:01:18,000 In the Shop, you will also find 4 special offers, 22 00:01:18,000 --> 00:01:22,890 one of them includes the Thunder turret with different augments for it, Tankoins, 23 00:01:22,890 --> 00:01:25,260 units of the «Nuclear Energy» supply and hundreds 24 00:01:25,260 --> 00:01:27,030 of Ultra Containers. 25 00:01:27,030 --> 00:01:30,079 For the Summer Festival we prepared a super-supermission 26 00:01:30,079 --> 00:01:33,660 that can be completed by finishing 12 special missions. 27 00:01:33,660 --> 00:01:35,580 You have up to 2 weeks to complete them. 28 00:01:35,580 --> 00:01:38,880 Try to finish all of them to get valuable prizes. 29 00:01:38,880 --> 00:01:41,170 This is the first time we’re holding this event, 30 00:01:41,170 --> 00:01:43,549 so we would like to get as much of your feedback as possible. 31 00:01:43,549 --> 00:01:46,600 Tell us what you think about it in the comments below! 32 00:01:46,600 --> 00:01:49,380 We read all the comments even if we don't reply to them, 33 00:01:49,380 --> 00:01:52,350 so don't worry, your feedback is being seen! 34 00:01:52,350 --> 00:01:56,930 Evening maps and new ambience 35 00:01:56,930 --> 00:01:59,939 In this release, we are supplementing the list of evening maps 36 00:01:59,939 --> 00:02:03,450 with 35 new ones with atmospheric evening sun. 37 00:02:03,450 --> 00:02:06,200 After seeing the results of the Highland evening test map, 38 00:02:06,200 --> 00:02:09,899 we made some improvements to the lightning and made it less contrasting. 39 00:02:09,899 --> 00:02:13,000 Thus, you can now find summer day, summer night, 40 00:02:13,000 --> 00:02:15,549 winter day, and summer evening themes. 41 00:02:15,549 --> 00:02:19,040 The next plan is to make special ambient (background sounds) for each environment. 42 00:02:19,040 --> 00:02:23,110 When you enter a battle, you will hear characteristic sounds, 43 00:02:23,110 --> 00:02:33,810 such as the howl of a winter wind or the night crickets’ chirping. 44 00:02:33,810 --> 00:02:42,140 Q&A section 45 00:02:42,140 --> 00:02:43,140 In today’s episode, 46 00:02:43,140 --> 00:02:47,150 we will answer some of the questions that you left on our social media pages. 47 00:02:47,150 --> 00:02:49,849 Let's get it started! 48 00:02:49,849 --> 00:02:51,760 WIll you add the battle replays option 49 00:02:51,760 --> 00:02:55,840 with the Spectator to watch it from different positions in the future? 50 00:02:55,840 --> 00:02:58,830 We don’t have plans to do so. 51 00:02:58,830 --> 00:03:01,290 The game’s architecture is built around the game’s client. 52 00:03:01,290 --> 00:03:03,680 The game server doesn’t know how the tanks are moving, 53 00:03:03,680 --> 00:03:05,980 it only checks the position of tanks at time points. 54 00:03:05,980 --> 00:03:12,500 Thus, those replays will have no difference from a video captured by a player. 55 00:03:12,500 --> 00:03:15,850 Will you add music and remastered sounds to battles? 56 00:03:15,850 --> 00:03:17,540 Sometimes it is not clear by the sound 57 00:03:17,540 --> 00:03:20,010 if teammates picked up the flag of the opponent 58 00:03:20,010 --> 00:03:23,799 or the opponent picked up the flags of our teammate. 59 00:03:23,799 --> 00:03:28,010 We intentionally do not have plans to add music to battles. 60 00:03:28,010 --> 00:03:29,569 Instead you can hear the ambient noises — 61 00:03:29,569 --> 00:03:32,209 the background sounds of the map’s atmosphere. 62 00:03:32,209 --> 00:03:38,300 Adding music will only make it harder to distinguish between important battle sounds. 63 00:03:38,300 --> 00:03:40,510 Do you have plans to add augment blueprints 64 00:03:40,510 --> 00:03:43,739 so we can use them to build premium and regular augments 65 00:03:43,739 --> 00:03:47,610 or even augments that you can only build from blueprints? 66 00:03:47,610 --> 00:03:52,519 In our opinion, it is much cooler to get a whole augment from containers 67 00:03:52,519 --> 00:03:58,019 instead of obtaining parts of the augment. 68 00:03:58,019 --> 00:04:00,670 Will you add new explosion effects for tanks? 69 00:04:00,670 --> 00:04:06,510 Flying parts of a tank and realistic sounds will make tank explosions look even cooler! 70 00:04:06,510 --> 00:04:10,489 Yes, we will add new explosion effects. 71 00:04:10,489 --> 00:04:14,590 That’s particularly necessary since we added the «Jack-in-the-box» effect. 72 00:04:14,590 --> 00:04:17,589 With better explosions, it will become the best effect in the game 73 00:04:17,589 --> 00:04:22,048 for the entire time of its existence. 74 00:04:22,048 --> 00:04:25,150 What about contracts? 75 00:04:25,150 --> 00:04:28,089 We have temporarily suspended our work on the contracts system 76 00:04:28,089 --> 00:04:30,380 in favour of more important tasks. 77 00:04:30,380 --> 00:04:34,029 Expect them to appear in the game only after we update the Shop interface. 78 00:04:34,029 --> 00:04:36,320 For those who do not remember what contracts are, 79 00:04:36,320 --> 00:04:41,360 they are paid missions, where the coolness of a prize affects both: 80 00:04:41,360 --> 00:04:44,330 the contract’s price, and the number of stars needed to complete it. 81 00:04:44,330 --> 00:04:45,649 The steeper the prize is, 82 00:04:45,649 --> 00:04:50,570 the more expensive it is and the longer it will take to get it. 83 00:04:50,570 --> 00:04:54,539 When to expect new product kits? 84 00:04:54,539 --> 00:04:56,719 We won’t add any new product kits, 85 00:04:56,719 --> 00:05:00,390 and the current ones will be replaced with contracts. 86 00:05:00,390 --> 00:05:04,980 Summer Major results 87 00:05:04,980 --> 00:05:08,860 The first Major tournament of the year has finally come to a close! 88 00:05:08,860 --> 00:05:10,020 We see your activity 89 00:05:10,020 --> 00:05:14,480 and are very happy that we have so many new teams and players in eSports. 90 00:05:14,480 --> 00:05:18,400 The champions of the Summer Major 2022 are Diamonds. 91 00:05:18,400 --> 00:05:20,750 They have come a long and difficult way. 92 00:05:20,750 --> 00:05:25,340 Diamonds won both ranking tournaments with the highest number of rating points. 93 00:05:25,340 --> 00:05:28,070 This allowed them to go directly to the Legends stage, 94 00:05:28,070 --> 00:05:29,460 where they waited for their opponents. 95 00:05:29,460 --> 00:05:30,960 In their first match, 96 00:05:30,960 --> 00:05:34,920 they met Team Pointers and lost to them with a 3-1 score. 97 00:05:34,920 --> 00:05:36,610 After this disappointing defeat, 98 00:05:36,610 --> 00:05:38,039 they pulled themselves together 99 00:05:38,039 --> 00:05:41,460 and won the remaining three matches without losing a round. 100 00:05:41,460 --> 00:05:45,399 In the Champions stage, only the best 8 teams of the game were left, 101 00:05:45,399 --> 00:05:47,729 and there was no more room for mistakes. 102 00:05:47,729 --> 00:05:53,050 In quarterfinals, Diamonds were victorious against Black Mirror with a score of 4-0. 103 00:05:53,050 --> 00:05:56,990 Their next opponent in the semifinals was the formidable team Toxic 104 00:05:56,990 --> 00:05:59,089 that had no losses in Legends stage 105 00:05:59,089 --> 00:06:04,469 and had just won the match against future owners of the Bronze paint - Red Notice. 106 00:06:04,469 --> 00:06:06,409 Diamonds left them no chances, 107 00:06:06,409 --> 00:06:10,159 and managed to beat their opponents with a 4-0 victory! 108 00:06:10,159 --> 00:06:14,490 And now to the Grand Finals, where they faced off against Team Pointers, 109 00:06:14,490 --> 00:06:18,020 the team they’d lost to in their first match of the Legends stage. 110 00:06:18,020 --> 00:06:21,000 This match was supposed to be either a revenge for Diamonds 111 00:06:21,000 --> 00:06:23,590 or a confident victory for Team Pointers. 112 00:06:23,590 --> 00:06:27,640 The finals didn’t start well for Diamonds as they lost the first round, 113 00:06:27,640 --> 00:06:30,350 and Team Pointers seemed to be better prepared tactically, 114 00:06:30,350 --> 00:06:33,600 but starting from the second round, everything changed. 115 00:06:33,600 --> 00:06:37,529 Diamonds got their second wind and equalised on Molotov, 116 00:06:37,529 --> 00:06:41,940 won a round on Cross, two more on Sandal and a round on Highland. 117 00:06:41,940 --> 00:06:45,560 This allowed them to end the match early without playing the last map. 118 00:06:45,560 --> 00:06:49,900 The final score of the Grand Finals was 5-2 in favour of Diamonds. 119 00:06:49,900 --> 00:06:52,150 We congratulate them on this victory. 120 00:06:52,150 --> 00:06:55,340 Team Diamonds is the first champion of 2022, 121 00:06:55,340 --> 00:06:56,860 and they win a ton of cool rewards, 122 00:06:56,860 --> 00:07:02,399 as well as a major part of the main prize of 380 000 rubles! 123 00:07:02,399 --> 00:07:04,279 If you still aren’t taking part in tournaments, 124 00:07:04,279 --> 00:07:06,550 now’s the best time to start. 125 00:07:06,550 --> 00:07:10,270 Registration for the new Major Rankings tournament is already open! 126 00:07:10,270 --> 00:07:12,839 Absolutely everyone can participate! 127 00:07:12,839 --> 00:07:15,720 Read more on the eSports website or forum! 128 00:07:15,720 --> 00:07:20,860 The story about hull’s frame 129 00:07:20,860 --> 00:07:25,409 Last Friday, we added a new feature from the distant past of Tanki Online. 130 00:07:25,409 --> 00:07:26,409 After being destroyed, 131 00:07:26,409 --> 00:07:30,839 a tanks’ hull now remains on ground for much longer before disappearing. 132 00:07:30,839 --> 00:07:33,550 This feature is controversial but interesting. 133 00:07:33,550 --> 00:07:36,880 With this change, room for gameplay tactics opened. 134 00:07:36,880 --> 00:07:39,279 Turrets with explosive or armour-piercing rounds 135 00:07:39,279 --> 00:07:42,349 got new opportunities to use their mechanic. 136 00:07:42,349 --> 00:07:46,060 The tactic of blocking an opponent with your hull is also back. 137 00:07:46,060 --> 00:07:49,910 The ways you can defend your flag or base are very different now. 138 00:07:49,910 --> 00:07:54,720 And during any shootout, you can use destroyed tanks as temporary shelters. 139 00:07:54,720 --> 00:07:56,409 We have discussed possible improvements 140 00:07:56,409 --> 00:08:00,140 that will let us get the maximum variety of gameplay with this feature. 141 00:08:00,140 --> 00:08:03,490 In upcoming updates, we will let Mammoth move destroyed tanks 142 00:08:03,490 --> 00:08:05,760 when its overdrive is activated. 143 00:08:05,760 --> 00:08:08,080 Maybe some other overdrives will also get this feature. 144 00:08:08,080 --> 00:08:12,770 We are also discussing whether to introduce special rules for a flag’s base. 145 00:08:12,770 --> 00:08:15,470 As you know, you cannot place mines on it. 146 00:08:15,470 --> 00:08:20,380 Maybe it is worth it to hide destroyed tanks on flags’ bases as soon as possible too. 147 00:08:20,380 --> 00:08:22,250 We also paid attention to your feedback 148 00:08:22,250 --> 00:08:25,690 that it is too difficult to distinguish a destroyed tank from a live one, 149 00:08:25,690 --> 00:08:28,490 especially if its turret has not been torn off. 150 00:08:28,490 --> 00:08:31,750 We are already working on a new tank explosion effect. 151 00:08:31,750 --> 00:08:41,429 Fire and smoke will soon help you understand whether a tank is destroyed or not. 152 00:08:41,429 --> 00:08:42,429 Parkour digest 153 00:08:42,429 --> 00:08:43,429 Parkour isn't dead! 154 00:08:43,429 --> 00:08:45,620 Recently The Flying Parkourists, Team of Demons, 155 00:08:45,620 --> 00:08:50,530 and Academy of Parkour collaborated together to produce a cool parkour montage, 156 00:08:50,530 --> 00:08:53,520 each showcasing their different styles. 157 00:08:53,520 --> 00:09:10,570 check out all of them and let us know which version is your favourite! 158 00:09:10,570 --> 00:10:09,620 Question of the Week 159 00:10:09,620 --> 00:10:10,810 Last time, you had to guess 160 00:10:10,810 --> 00:10:21,420 how many seconds it would take for the Wasp to reach the line of mines. 161 00:10:21,420 --> 00:10:27,190 The correct answer is: 9 162 00:10:27,190 --> 00:10:28,860 Congratulations to the winners! 163 00:10:28,860 --> 00:10:33,590 And here is the next question: 164 00:10:33,590 --> 00:10:57,530 Which tank won't catch a gold box? 165 00:10:57,530 --> 00:11:05,210 That’s all for this week. 166 00:11:05,210 --> 00:11:07,630 British scientists have long found out 167 00:11:07,630 --> 00:11:09,220 that if you subscribe to our channel 168 00:11:09,220 --> 00:11:11,780 and are the first to watch a new episode of the V-LOG, 169 00:11:11,780 --> 00:11:14,180 your immunity, vision, stamina and ... 170 00:11:14,180 --> 00:11:16,180 sense of humour improve! 171 00:11:16,180 --> 00:11:19,930 Turn the notifications on and press the thumbs up button. 172 00:11:19,930 --> 00:11:21,040 See you next week. 173 00:11:21,040 --> 00:11:21,540 Bye![]