1 00:00:02,840 --> 00:00:06,310 In today’s episode, we will be discussing the mechanics of damage. 2 00:00:06,310 --> 00:00:09,957 We’ll also be diving into the process of creating new skins 3 00:00:09,957 --> 00:00:14,130 and recapping the previous season in eSports. 4 00:00:14,130 --> 00:00:16,410 Hello tankers! 5 00:00:16,410 --> 00:00:18,893 Vacation has come and gone and now, 6 00:00:18,893 --> 00:00:22,420 the brain and body are gradually getting used to the rhythm of work. 7 00:00:22,420 --> 00:00:26,218 Nothing is as invigorating as the news we’ve compiled over the past weeks, 8 00:00:26,218 --> 00:00:27,950 which we will share with you. 9 00:00:27,950 --> 00:00:31,410 Grab some tea and goodies, sit down in front of the screen, and let's go. 10 00:00:33,469 --> 00:00:36,210 (Hazel speaking) So, the updated critical damage has been released. 11 00:00:36,210 --> 00:00:39,440 The turret that everyone has heard of now is Railgun. 12 00:00:39,440 --> 00:00:41,432 With the release of the critical damage mechanics, 13 00:00:41,432 --> 00:00:44,700 this turret and its augments underwent quite a few changes. 14 00:00:44,700 --> 00:00:46,125 As you may already know, 15 00:00:46,125 --> 00:00:50,329 Railgun was the turret that was most noticeably weakened by protection modules against it. 16 00:00:50,329 --> 00:00:53,476 Due to the fact that critical damage has its own type of damage 17 00:00:53,476 --> 00:00:58,250 and requires a separate protection module, the turret was able to breathe more freely in the game. 18 00:00:58,250 --> 00:00:59,969 Perhaps even too freely. 19 00:00:59,969 --> 00:01:03,227 Some augments turned out to be incredibly strong, while others, 20 00:01:03,227 --> 00:01:05,909 usually those that apply status effects, became too weak. 21 00:01:05,909 --> 00:01:09,159 The first changes to the balance of Railgun have just been released today. 22 00:01:09,159 --> 00:01:12,272 They are designed to integrate the turret into the balance of the game 23 00:01:12,272 --> 00:01:13,600 with the critical damage mechanics. 24 00:01:13,600 --> 00:01:16,319 Keep leaving your feedback on Railgun and balance in-game; 25 00:01:16,319 --> 00:01:18,401 we will make sure to check it out before future balance changes. 26 00:01:18,401 --> 00:01:21,585 Additionally, we have worked on the battle damage display. 27 00:01:21,585 --> 00:01:23,716 We noticed that when killing enemies, 28 00:01:23,716 --> 00:01:27,335 not all players understood whether it was a critical damage or normal damage kill. 29 00:01:27,335 --> 00:01:31,254 Now, when you kill an enemy, you will see red indicators for critical damage 30 00:01:31,254 --> 00:01:33,509 and orange for non-critical damage. 31 00:01:33,509 --> 00:01:37,072 We also slightly changed the display time and size of the damage numbers 32 00:01:37,158 --> 00:01:40,787 We hope that this update will make critical damage even more interesting 33 00:01:40,787 --> 00:01:43,929 and make it easier to understand what is happening in battle. 34 00:01:44,892 --> 00:01:48,999 One of the most beloved Tanki events is rightly considered to be Easter. 35 00:01:48,999 --> 00:01:52,289 There's a fun tradition on Easter - hiding and searching for eggs. 36 00:01:52,289 --> 00:01:54,250 We’re bringing the tradition to Tanki 37 00:01:54,250 --> 00:01:57,361 and launching a contest to find eggs in the Tanki universe: 38 00:01:57,361 --> 00:02:00,680 the game website, the Forum, and the Wiki. 39 00:02:00,739 --> 00:02:05,240 Your task is to find as many eggs as possible and earn pleasant prizes for it! 40 00:02:05,240 --> 00:02:08,598 You'll get 1000 crystals for every egg you find. 41 00:02:08,598 --> 00:02:10,734 Before you set off in search of Easter eggs, 42 00:02:10,735 --> 00:02:15,870 you will need to log in to a special site using your login and password from your in-game account. 43 00:02:15,870 --> 00:02:17,980 There, you will receive a personal code. 44 00:02:17,980 --> 00:02:20,846 You’ll need to enter this code every time you find an egg; 45 00:02:20,846 --> 00:02:23,439 otherwise, your find will not be counted. 46 00:02:23,439 --> 00:02:27,290 The contest will last 3 days, from April 2 to April 5. 47 00:02:27,290 --> 00:02:31,129 We will post 12 eggs every day at 9:00 UTC. 48 00:02:31,129 --> 00:02:35,319 In just three days, you will have to find 36 "presents". 49 00:02:35,319 --> 00:02:37,476 And for players who want the easy way out, 50 00:02:37,476 --> 00:02:42,160 finding an egg in one location in different locales will only count once! 51 00:02:42,160 --> 00:02:43,840 Good luck and happy searching! 52 00:02:45,663 --> 00:02:46,793 As promised, 53 00:02:46,793 --> 00:02:50,980 today, we'll be visiting the art department and asking its manager some questions. 54 00:02:50,980 --> 00:02:52,340 М: Hi Pavel. 55 00:02:52,340 --> 00:02:53,340 P: Hello. 56 00:02:53,340 --> 00:02:55,830 М: Tell us, who designs the tanks. 57 00:02:55,830 --> 00:02:59,480 P: We don't have one person in particular who makes tanks. 58 00:02:59,480 --> 00:03:03,799 Each tank and its design is, in one way or another, created by the whole team. 59 00:03:03,799 --> 00:03:06,469 М: Well, and how many people are in this team? 60 00:03:06,469 --> 00:03:07,749 P: Hard to tell. 61 00:03:07,749 --> 00:03:09,810 We are working in a pretty small team. 62 00:03:09,810 --> 00:03:15,230 On the one hand, we have key employees, who are professionals in design and make key decisions. 63 00:03:15,230 --> 00:03:18,690 Meanwhile, the technical part is mostly outsourced. 64 00:03:18,690 --> 00:03:22,020 Because of this, there is no definite answer on how many employees we have. 65 00:03:22,020 --> 00:03:25,081 М: We’ve seen this question pop up in comments quite often: 66 00:03:25,081 --> 00:03:27,790 Why does it take so long to make a new skin? 67 00:03:27,790 --> 00:03:29,900 P: Because we want to make sure we do our best. 68 00:03:29,900 --> 00:03:36,170 If we work on a skin and it is not 100% done, but is still released, we do not like it. 69 00:03:36,170 --> 00:03:40,219 The worst part is that we cannot return to working on this skin anymore. 70 00:03:40,219 --> 00:03:42,508 We prefer to take our time to perfect the skins 71 00:03:42,508 --> 00:03:45,310 so we can be content with our final product. 72 00:03:45,310 --> 00:03:48,760 М: Tell us, what are the main challenges 73 00:03:48,760 --> 00:03:51,859 you face in developing turrets and hulls? 74 00:03:51,859 --> 00:03:54,730 P: There are two main problems. 75 00:03:54,730 --> 00:03:57,129 The first, of course, is the design itself. 76 00:03:57,129 --> 00:04:00,040 The second area is the proportions. 77 00:04:00,040 --> 00:04:03,134 We had relatively few polygons in the original designs, 78 00:04:03,134 --> 00:04:06,060 and most of the details that are on the tank were drawn. 79 00:04:06,060 --> 00:04:11,709 Now, we need to do it all in 3D and ensure that it doesn’t affect gameplay in any way. 80 00:04:11,709 --> 00:04:14,358 Gameplay-wise, the tanks should remain the same, 81 00:04:14,358 --> 00:04:21,290 so it's a challenge to fit all of the large details, armor sheets, etc. into this limited number of polygons. 82 00:04:21,290 --> 00:04:24,120 Additionally, we can't scale this in any way. 83 00:04:24,120 --> 00:04:26,704 We can't hand this over to some other external modellers, 84 00:04:26,704 --> 00:04:31,897 contractors because outside artists often are not familiar with the style of Tanki Online 85 00:04:31,897 --> 00:04:34,680 as they don’t know the history of the project. 86 00:04:34,680 --> 00:04:38,000 Because of this, they often work in the wrong direction. 87 00:04:38,000 --> 00:04:41,710 М: Another common question from the players: 88 00:04:41,710 --> 00:04:45,720 Will models from Tanki X make an appearance in Tanki Online? 89 00:04:45,720 --> 00:04:50,449 P: I've answered this question several times in V-LOGs already but not very clearly. 90 00:04:50,449 --> 00:04:53,810 "Maybe someday”, “it's not that easy” and so on. 91 00:04:53,810 --> 00:04:58,610 But now, I can say with certainty that work in this direction is already underway. 92 00:04:58,610 --> 00:05:00,229 Stay tuned. 93 00:05:00,229 --> 00:05:04,690 М: Well, we have some plans for redesigned tanks. 94 00:05:04,690 --> 00:05:05,710 What about the maps? 95 00:05:05,710 --> 00:05:06,710 Will you redraw the graphics? 96 00:05:06,710 --> 00:05:07,710 P: The main.... 97 00:05:20,210 --> 00:05:25,034 The first season of TankiSport 2021 tournaments ended two weeks ago 98 00:05:25,034 --> 00:05:28,919 and concluded with a huge surprise for viewers of the Grand Final.... 99 00:05:28,919 --> 00:05:29,970 Penguins - lost. 100 00:05:33,650 --> 00:05:35,435 A man in the movie: First time? 101 00:05:39,671 --> 00:05:44,860 4 of the strongest clans met on the battlefield to determine the winner, who earned the glory, 102 00:05:44,860 --> 00:05:49,821 millions of crystals, thousands of tankoins, as well as the hearts and stars of the fans. 103 00:05:50,253 --> 00:05:54,229 After losing their first match, Revenge fell to the bottom of the grid. 104 00:05:54,229 --> 00:05:59,100 Unfortunately for their opponents, that was their only setback on their way to the finals. 105 00:05:59,100 --> 00:06:02,113 After defeating the wild card of the tournament, Feechki, 106 00:06:02,113 --> 00:06:07,020 they found themselves in the final of the lower grid, where they rematched against Team Pointers 107 00:06:07,298 --> 00:06:11,970 Following Revenge’s first defeat at the hands of Team Pointers during the semi-finals, 108 00:06:11,970 --> 00:06:14,712 fans had already made up their minds on this rematch - 109 00:06:14,712 --> 00:06:19,470 only 16 percent of the players voted for Revenge on the special tournament website. 110 00:06:19,470 --> 00:06:23,302 However, this did not affect the mood of the team and in a close game, 111 00:06:23,302 --> 00:06:28,107 Revenge pulled ahead to unseat Team Pointers and went to the grand final, 112 00:06:28,107 --> 00:06:33,190 where they were to meet against the undisputed favorite of the tournament - Penguins. 113 00:06:33,190 --> 00:06:35,533 The fans thought Revenge’s run was over; 114 00:06:35,533 --> 00:06:39,780 the voting of that day showed just 7% of the vote in their favor. 115 00:06:39,780 --> 00:06:42,721 Most everyone in the community was prepared for a short match 116 00:06:42,721 --> 00:06:48,349 and a landslide win in favor of the veteran team Penguins, who had not previously lost a match. 117 00:06:48,349 --> 00:06:51,917 In the first two rounds, the predictions looked to be correct, 118 00:06:51,917 --> 00:06:56,539 but after round 4, Revenge managed to tie the score and turned up the heat. 119 00:06:56,539 --> 00:07:01,200 The close game went on for the remainder of the match, and after all 10 rounds, 120 00:07:01,200 --> 00:07:07,729 Revenge prevailed 4-3 to win the first season of the TankiSport 2021 tournament. 121 00:07:07,729 --> 00:07:10,780 Want to earn glory and reach new heights just like Revenge? 122 00:07:10,780 --> 00:07:14,500 Season 2 is coming soon, so assemble your dream team 123 00:07:14,500 --> 00:07:19,110 and get ready for some quick and easy qualification tournaments open to all. 124 00:07:19,110 --> 00:07:22,439 Practice, play well, and maybe during the next tournament, 125 00:07:22,439 --> 00:07:26,324 you’ll meet the players in your team's paint! 126 00:07:26,960 --> 00:07:28,637 Welcome back to YouTuber digest, 127 00:07:28,637 --> 00:07:33,200 our weekly selection of the best TO videos created by players. 128 00:07:33,200 --> 00:07:37,131 First, watch Jumper as he shares his epic highlights 129 00:07:37,131 --> 00:07:39,400 from the Easter Juggernaut Rugby mode! 130 00:07:58,398 --> 00:08:05,090 Second, watch Ghost Animators as he finally finishes his Recruit to Legend series! 131 00:08:05,090 --> 00:08:07,360 Way to go! 132 00:08:19,379 --> 00:08:23,097 Just a quick reminder: If you want to be featured in an episode of the V-LOG, 133 00:08:23,097 --> 00:08:28,666 then submit your entries via the YouTuber Wannabe form, which is located in the video’s description. 134 00:08:30,610 --> 00:08:32,820 That's all for this week, tankers! 135 00:08:32,820 --> 00:08:34,750 Make sure to subscribe to the channel 136 00:08:34,750 --> 00:08:39,010 and hit the notification bell to be the first to know when new videos are released. 137 00:08:39,010 --> 00:08:40,010 Oh! 138 00:08:40,010 --> 00:08:42,520 And don’t forget to smash the like button as well. 139 00:08:42,520 --> 00:08:44,544 More likes means more updates. 140 00:08:44,544 --> 00:08:45,320 Bye! 141 00:08:51,770 --> 00:08:55,837 Last time, you had to guess how many crystals the following tankers would receive 142 00:08:55,837 --> 00:08:57,260 from their rankups. 143 00:08:57,260 --> 00:09:02,600 And the correct answer is B. Congratulations to the winners! 144 00:09:02,600 --> 00:09:03,670 And here is the next question. 145 00:09:17,030 --> 00:09:19,532 Which paint is not a parkour one?[]