1 00:00:01,980 --> 00:00:05,000 WARNING: This video may potentially trigger seizures for people with photosensitive epilepsy. Viewer discretion is advised. 2 00:00:09,220 --> 00:00:12,480 Today we will answer the questions about the release of Matchmaking, 3 00:00:12,480 --> 00:00:15,790 go in-depth with the drones, modules and skins update, 4 00:00:15,790 --> 00:00:17,740 and we will also announce a special holiday! 5 00:00:19,160 --> 00:00:20,400 Hello tankers! 6 00:00:20,400 --> 00:00:22,680 Matchmaking was released earlier this week 7 00:00:22,689 --> 00:00:25,400 and became the main topic of all discussions in Tanki. 8 00:00:25,400 --> 00:00:26,950 We’ve received a lot of questions 9 00:00:26,950 --> 00:00:29,710 and today we will discuss the update in detail. 10 00:00:29,710 --> 00:00:32,800 Unfortunately, the update was released with some issues. 11 00:00:32,800 --> 00:00:35,760 Problems started on Tuesday morning with several restarts 12 00:00:35,760 --> 00:00:38,280 and the first impression was already spoiled. 13 00:00:38,280 --> 00:00:41,780 On Wednesday evening we released a new fix after the maintenance, 14 00:00:41,790 --> 00:00:45,270 which was supposed to solve the problem with the long wait for new battles, 15 00:00:45,270 --> 00:00:48,320 incorrect team balance and other technical issues. 16 00:00:48,320 --> 00:00:50,420 We continue to monitor the situation. 17 00:00:50,420 --> 00:00:52,020 And now your questions: 18 00:00:52,020 --> 00:00:54,680 The most surprising question came from some tankers -- 19 00:00:54,680 --> 00:00:56,940 “How can I complete my missions now?”. 20 00:00:56,940 --> 00:00:59,710 And the surprising part is the fact that even Lieutenants, 21 00:00:59,710 --> 00:01:01,720 Marshals and Legends wanted to know that. 22 00:01:01,720 --> 00:01:04,680 It’s very simple: press the “Battle!” button in Lobby 23 00:01:04,680 --> 00:01:08,340 choose a mode and “Play!” 24 00:01:10,840 --> 00:01:14,300 And the most popular concern was “Now I can’t choose a map!” 25 00:01:14,310 --> 00:01:18,600 Yes, in standard battles you can no longer decide what map is played. 26 00:01:18,600 --> 00:01:20,140 For this we have PRO-battles. 27 00:01:20,140 --> 00:01:23,400 “But you can’t complete missions in PRO” -- will also say some. 28 00:01:23,400 --> 00:01:25,260 That’s right, you have to decide: 29 00:01:25,260 --> 00:01:28,720 do you want to complete the missions or play on your own rules. 30 00:01:28,720 --> 00:01:30,260 One more popular question -- 31 00:01:30,260 --> 00:01:33,880 “How come in battles I see Legends playing against Recruits?”. 32 00:01:33,880 --> 00:01:36,120 We have seen a lot of such screenshots. 33 00:01:36,120 --> 00:01:38,530 It looks like a bug, but… it’s not. 34 00:01:38,530 --> 00:01:40,350 Yes, this situation is possible, 35 00:01:40,350 --> 00:01:44,140 if players create a battle group and add a lot of low ranked friends there. 36 00:01:44,140 --> 00:01:48,050 At the start we deliberately didn’t limit the ranks for battle groups, 37 00:01:48,050 --> 00:01:50,409 so players could invite different friends. 38 00:01:50,409 --> 00:01:52,240 Now we see it doesn’t work as intended, 39 00:01:52,240 --> 00:01:56,640 and that’s why we will introduce rank limits for battle groups, but a bit later. 40 00:01:56,640 --> 00:01:59,160 Cases where the difference between ranks was smaller, 41 00:01:59,160 --> 00:02:01,600 like Warrant Officers against Brigadiers, 42 00:02:01,600 --> 00:02:06,260 were real server errors of the first 2 days, and these errors are now fixed. 43 00:02:06,260 --> 00:02:10,340 Let’s move to the next problem - “It takes too long to enter a battle”. 44 00:02:10,340 --> 00:02:13,340 Here it’s also because of the issues of the first couple of days, 45 00:02:13,340 --> 00:02:14,880 most of which are solved. 46 00:02:14,880 --> 00:02:18,580 It’s also possible to have a longer waiting time if you’re in a group - 47 00:02:18,590 --> 00:02:21,340 the game has to find a group of opponents for you first, 48 00:02:21,340 --> 00:02:24,920 and in the beginning not many players know how to use the battle groups. 49 00:02:24,920 --> 00:02:27,900 So here’s a quick guide to battle groups from the V-LOG: 50 00:02:27,900 --> 00:02:32,590 To create a battle group, press on “Group” button and add friends or clan members. 51 00:02:32,590 --> 00:02:34,940 When you’re ready, choose a mode and press “Play”. 52 00:02:34,940 --> 00:02:37,180 Your battle group will be matched to another group 53 00:02:37,180 --> 00:02:40,510 based on the highest rank among the players in the group. 54 00:02:40,510 --> 00:02:44,900 So it’s best to make groups of friends with ranks as close to each other as possible. 55 00:02:44,900 --> 00:02:46,400 One more popular question: 56 00:02:46,410 --> 00:02:49,010 “What is the mechanism to form battles? 57 00:02:49,010 --> 00:02:50,920 Does your equipment influence it?” 58 00:02:50,920 --> 00:02:55,280 Players are joined into the battle based on ranks, almost like it was before. 59 00:02:55,280 --> 00:02:58,420 And here’s how tankers get distributed between the teams: 60 00:02:58,420 --> 00:03:01,480 First they form a line with the strongest to the weakest. 61 00:03:01,480 --> 00:03:05,540 Then players are split into pairs and randomly put into teams. 62 00:03:05,540 --> 00:03:08,500 In the end, each battle has the weak and strong players, 63 00:03:08,500 --> 00:03:10,640 but on average team rosters are equal. 64 00:03:10,640 --> 00:03:11,980 About the equipment, 65 00:03:11,990 --> 00:03:14,709 it affects Matchmaking, but not in a direct way. 66 00:03:14,709 --> 00:03:18,370 During team composition the system will take note of the player’s level, 67 00:03:18,370 --> 00:03:22,440 which is also formed among other things from the Garage that the tanker owns. 68 00:03:22,440 --> 00:03:24,900 And the last thing about matchmaking for today 69 00:03:24,900 --> 00:03:28,420 -- tankers, we apologize for all these technical issues. 70 00:03:30,800 --> 00:03:32,480 Juggernaut wasn’t released. 71 00:03:32,480 --> 00:03:35,320 Its final tests are taking a bit longer than planned. 72 00:03:35,320 --> 00:03:39,080 Now it’ll come after the holidays, so it’s one or two weeks more. 73 00:03:39,080 --> 00:03:40,720 Also -- a popular question -- 74 00:03:40,730 --> 00:03:42,959 when will you be able to buy the Juggernaut? 75 00:03:42,959 --> 00:03:45,130 And the answer is, of course, never. 76 00:03:45,130 --> 00:03:47,830 The tank itself won’t be available for purchase. 77 00:03:47,830 --> 00:03:49,940 You can play it only in the Juggernaut mode. 78 00:03:50,860 --> 00:03:54,240 Now we’re moving to the update with the codename “Energizer” 79 00:03:54,240 --> 00:03:57,830 and the confusion with how the old modules will be converted into the new modules. 80 00:03:57,830 --> 00:03:59,560 We’ll try to explain: 81 00:03:59,560 --> 00:04:03,820 first all of your modules, including Legacy, will be converted into new modules. 82 00:04:03,820 --> 00:04:07,200 If the old modules are highly upgraded and it’s a lot of them, 83 00:04:07,200 --> 00:04:11,240 you will get new modules with high upgrades and a lot of batteries for drones. 84 00:04:11,240 --> 00:04:14,680 Only after all of these calculations will we remove the old modules. 85 00:04:14,690 --> 00:04:19,430 Semyon Strizhak will explain in more detail how the conversion works in a special video, 86 00:04:19,430 --> 00:04:21,240 that will be released with the update. 87 00:04:21,240 --> 00:04:22,680 Also about the update. 88 00:04:22,680 --> 00:04:24,860 There’s been an important change in plans -- 89 00:04:24,870 --> 00:04:28,440 XT skins are NOT coming at the same time as the modules and drones. 90 00:04:28,440 --> 00:04:30,430 They will be added to the game later. 91 00:04:30,430 --> 00:04:31,710 We’ll also remind you, 92 00:04:31,710 --> 00:04:35,370 that with the release of skins we will convert XT equipment into standard 93 00:04:35,370 --> 00:04:37,220 and add the skins separately. 94 00:04:37,220 --> 00:04:38,520 And now drones! 95 00:04:38,520 --> 00:04:39,930 They are staying the same, 96 00:04:39,930 --> 00:04:42,900 for the exception that the Trooper drone will look not like this, 97 00:04:42,900 --> 00:04:44,240 but like this. 98 00:04:46,420 --> 00:04:47,820 Video of the Week. 99 00:04:47,820 --> 00:04:50,419 Last week we gave you creative freedom to record 100 00:04:50,419 --> 00:04:53,139 a video on any theme with only one rule - 101 00:04:53,139 --> 00:04:55,030 you had to wear the Blue paint. 102 00:04:55,040 --> 00:04:56,560 Let’s check out the winners! 103 00:05:27,920 --> 00:05:30,520 For the next episode the theme of your video should be 104 00:05:30,520 --> 00:05:32,590 - my super successful battle, 105 00:05:32,590 --> 00:05:34,640 and we accept only standard battles. 106 00:05:34,640 --> 00:05:38,040 Record the last minute of the battle and final score window. 107 00:05:38,040 --> 00:05:42,260 The winner will be chosen from the biggest score at the end, excluding Premium. 108 00:05:42,260 --> 00:05:44,220 Also wear the White paint. 109 00:05:46,620 --> 00:05:47,460 Tankers! 110 00:05:47,460 --> 00:05:49,020 On Monday, June 4th, 111 00:05:49,020 --> 00:05:53,300 Tanki Online will turn 9 years old, and it’s almost as cool as 10. 112 00:05:53,310 --> 00:05:58,130 Celebrations start in the game on Monday, June 4th, and will run for full 7 days. 113 00:05:58,130 --> 00:05:59,740 The holiday is as cool as ever. 114 00:05:59,740 --> 00:06:04,580 There’s holiday decorations, 2 special offers, including a new animated paint, 115 00:06:04,580 --> 00:06:06,780 and discounts waiting for you in the game! 116 00:06:06,780 --> 00:06:10,640 Discounts will start with the Shop -- 50% off of everything 117 00:06:10,640 --> 00:06:16,400 Next will come items in the Garage -- turrets, hulls, modules, supplies and alterations 118 00:06:16,400 --> 00:06:22,200 And ending the sale are MicroUpgrades -- 50% on each step and 70% on SpeedUps. 119 00:06:22,200 --> 00:06:25,620 And cherry on top -- double battle funds in standard battles. 120 00:06:25,620 --> 00:06:27,740 They will last for the WHOLE HOLIDAY! 121 00:06:27,750 --> 00:06:30,800 Of course, the traditional quest The Game will return. 122 00:06:30,800 --> 00:06:32,560 This time, the rules will be changed: 123 00:06:32,560 --> 00:06:36,880 First of all: the quest will run for 3 days only, instead of the usual 5. 124 00:06:36,880 --> 00:06:38,180 This is an experiment. 125 00:06:38,190 --> 00:06:40,810 Let’s see, maybe you like this type of quest better. 126 00:06:40,810 --> 00:06:44,980 And second: after entering the key word you will need to do a certain action. 127 00:06:44,980 --> 00:06:48,420 This will protect us from the mult invasion in the Top 100. 128 00:06:48,420 --> 00:06:50,600 For the rest of the quest the rules are standard. 129 00:06:50,600 --> 00:06:53,240 And if everything we’ve just said makes no sense to you, 130 00:06:53,240 --> 00:06:54,680 wait for the announcement. 131 00:06:54,680 --> 00:06:59,259 The news will be published on June 5th, at the same time as the registration starts. 132 00:06:59,260 --> 00:07:03,000 The Game quest itself will start on June 6th, which is Wednesday. 133 00:07:03,000 --> 00:07:04,920 That’s it for today’s episode! 134 00:07:04,920 --> 00:07:06,960 See you next week, bye! 135 00:07:13,100 --> 00:07:17,100 In the previous episode we showed you 4 drop zones on the map Duel, 136 00:07:17,100 --> 00:07:20,740 and you had to guess which supply box will be the last to drop. 137 00:07:20,740 --> 00:07:22,889 The right answer is -- Repair Kit. 138 00:07:22,889 --> 00:07:25,900 Let’s welcome the winners and here’s the new question: 139 00:07:32,880 --> 00:00:00,000 How many times will the shot bounce?[]