1 00:00:02,120 --> 00:00:06,060 WARNING: This video may potentially trigger seizures for people with photosensitive epilepsy. Viewer discretion is advised. 2 00:00:08,480 --> 00:00:10,360 In today’s episode we’ll be announcing 3 00:00:10,360 --> 00:00:12,630 the release of Matchmaking and Juggernaut mode, 4 00:00:12,630 --> 00:00:16,270 we will also be talking about the secret project “Energizer” 5 00:00:16,270 --> 00:00:18,040 and revealing another Crazy Weekend. 6 00:00:19,560 --> 00:00:21,760 Hello tankers! It’s been a long time. 7 00:00:21,760 --> 00:00:25,300 Today’s episode is packed with news, so watch it closely. 8 00:00:25,300 --> 00:00:27,780 We’ve been working on it for a long time, 9 00:00:27,780 --> 00:00:32,920 run a lot of tests and now Matchmaking in Tanki Online is finally ready for release. 10 00:00:32,920 --> 00:00:36,940 Some among you have probably already tried the new system on the test servers. 11 00:00:36,940 --> 00:00:39,350 We expect the update to be released next week. 12 00:00:39,350 --> 00:00:42,800 Let’s recap one more time, what will change in the game: 13 00:00:42,800 --> 00:00:45,140 Teams will be full from the start of the battle 14 00:00:45,140 --> 00:00:49,350 It will be impossible to send a passive mult to play for the enemy team 15 00:00:49,350 --> 00:00:52,900 You can play in regular battles only by using the “Play!” button. 16 00:00:52,900 --> 00:00:55,559 Battle List will now have PRO-battles only. 17 00:00:55,559 --> 00:00:57,010 A useful feature will be added 18 00:00:57,010 --> 00:01:00,160 so you can play with friends and clanmates in battle groups. 19 00:01:00,160 --> 00:01:03,320 The way battle fund is calculated in battles will change. 20 00:01:03,320 --> 00:01:06,750 It will be equally rewarding to play on big and small maps. 21 00:01:06,750 --> 00:01:10,810 The way Gold Boxes and Containers drop in regular battles will change too. 22 00:01:10,810 --> 00:01:15,390 Now they will not rely on Battle Fund and will drop at the same rate on all ranks. 23 00:01:15,390 --> 00:01:19,049 The speed at which battle fund is increased and the rate of Gold Box drops 24 00:01:19,049 --> 00:01:22,100 may be tweaked in the first few days after the release, 25 00:01:22,100 --> 00:01:24,460 so small changes are possible. 26 00:01:24,460 --> 00:01:27,980 One more thing, which was debated right up to the point of recording the V-LOG 27 00:01:27,980 --> 00:01:29,060 -- PRO battles. 28 00:01:29,079 --> 00:01:33,320 Earlier, we shared that PRO Battle Pass would become free, and, unfortunately, 29 00:01:33,320 --> 00:01:35,159 we won’t be able to do that. 30 00:01:35,159 --> 00:01:37,990 The overall game balance would be impacted too much, 31 00:01:37,990 --> 00:01:40,939 and we had to make a choice: PRO Battle Pass like right now, 32 00:01:40,940 --> 00:01:43,880 or free PRO battles, but without any Battle Funds. 33 00:01:43,880 --> 00:01:47,600 We’ve carefully thought about it, and decided to leave the system as it is. 34 00:01:48,760 --> 00:01:49,979 Now Juggernaut! 35 00:01:49,979 --> 00:01:55,070 It’s as ready as Matchmaking, and if our final tests of the mode don’t find any bugs, 36 00:01:55,070 --> 00:01:59,399 Juggernaut will be released next week so everyone can drive this awesome tank, 37 00:01:59,399 --> 00:02:00,920 absolutely for free. 38 00:02:00,920 --> 00:02:02,210 Let’s wait! 39 00:02:02,210 --> 00:02:03,840 Juggernaut is almost here. 40 00:02:06,400 --> 00:02:10,860 The most observant of you have already seen in the development plans a strange point 41 00:02:10,860 --> 00:02:13,000 -- Secret project “Energizer”. 42 00:02:13,000 --> 00:02:15,660 It’s finally time to reveal what it is. 43 00:02:15,660 --> 00:02:19,620 The update is huge, so we’ve decided to split the reveal in 2 episodes, 44 00:02:19,620 --> 00:02:22,720 and today we will talk about modules and skins. 45 00:02:22,720 --> 00:02:25,920 Among the community there have been rumors about new modules -- 46 00:02:25,920 --> 00:02:29,340 someone heard some details or saw some screenshots on the Forum… 47 00:02:29,340 --> 00:02:31,160 No more rumors! 48 00:02:31,160 --> 00:02:35,160 After the update you will be able to create protection modules of your own. 49 00:02:35,160 --> 00:02:39,880 14 modules will be left in the game -- 13 for turrets and 1 for mines. 50 00:02:39,880 --> 00:02:42,020 You can pick any 3 protection modules 51 00:02:42,030 --> 00:02:45,260 and combine them with the ultimate module of your own design. 52 00:02:45,260 --> 00:02:49,300 Play with one combo for a few battles, make a new combination for the next. 53 00:02:49,300 --> 00:02:52,020 Now let’s go over benefits and disadvantages. 54 00:02:52,020 --> 00:02:53,080 Benefits: 55 00:02:53,080 --> 00:02:57,020 First of all, you won’t have to upgrade many different modules 56 00:02:57,020 --> 00:02:59,220 with protection against the same turret. 57 00:02:59,220 --> 00:03:04,020 Upgrade a module with a protection against a specific turret as much as you need, 58 00:03:04,020 --> 00:03:07,280 and use that module in any number of combinations. 59 00:03:07,280 --> 00:03:11,160 Second, you can create a module with a combination of protection 60 00:03:11,160 --> 00:03:13,480 that is not possible in the current system. 61 00:03:13,480 --> 00:03:15,600 Now disadvantages: 62 00:03:15,600 --> 00:03:17,600 … there are none. 63 00:03:17,600 --> 00:03:22,420 You might ask: so what will happen to modules with protection against 1 or 2 turrets? 64 00:03:22,430 --> 00:03:23,680 They will go away. 65 00:03:23,680 --> 00:03:27,340 Of course, you can fit only 1 or 2 protection types into the new module, 66 00:03:27,340 --> 00:03:29,620 but why, if you can use all 3? 67 00:03:29,620 --> 00:03:30,760 Now skins. 68 00:03:30,760 --> 00:03:33,180 We’ve already talked about them in previous episodes, 69 00:03:33,180 --> 00:03:35,120 but let’s quickly recap: 70 00:03:35,120 --> 00:03:39,230 XT turrets and hulls will no longer be separate equipment items in the Garage. 71 00:03:39,230 --> 00:03:43,300 Instead, they will become an option for your visual appearance - skins. 72 00:03:43,300 --> 00:03:46,780 Let’s say you have Hornet M3 and Hornet XT. 73 00:03:46,780 --> 00:03:48,860 Right now it’s 2 different hulls, 74 00:03:48,870 --> 00:03:51,880 but after the update you will still have Hornet M3, 75 00:03:51,880 --> 00:03:54,290 and you will be able to change its appearance. 76 00:03:54,290 --> 00:03:58,370 So you can roll with XT today, and tomorrow equip a regular skin. 77 00:03:58,370 --> 00:04:00,970 It will be 1 hull with 1 set of upgrades. 78 00:04:00,970 --> 00:04:04,540 You won’t need to upgrade 2 different hulls at the same time. 79 00:04:04,540 --> 00:04:08,320 Next week we will tell you about other special features of Project Energizer. 80 00:04:08,320 --> 00:04:11,440 You will also understand why we’ve chosen this name for the update 81 00:04:11,440 --> 00:04:15,800 and learn the details of how new modules and XT skins will be implemented. 82 00:04:15,800 --> 00:04:19,720 This will be one of the biggest updates in the history of Tanki Online. 83 00:04:19,720 --> 00:04:22,980 Leave your questions in the comments and wait for the next episode! 84 00:04:25,420 --> 00:04:27,080 And while you’re waiting for news, 85 00:04:27,100 --> 00:04:30,840 get ready for updates by practicing in battles with Crazy Weekend! 86 00:04:30,840 --> 00:04:32,400 This Saturday and Sunday, 87 00:04:32,400 --> 00:04:36,580 one of the most popular events in the game will return with familiar rules: 88 00:04:36,580 --> 00:04:40,300 destroy enough enemy tanks in regular battles and earn prizes! 89 00:04:40,300 --> 00:04:44,020 Destroy 400 enemy tanks and you will earn 3 containers 90 00:04:44,020 --> 00:04:46,479 Destroy 800 or more enemy tanks 91 00:04:46,479 --> 00:04:49,599 and you will earn 5 containers and 3 days of Premium 92 00:04:49,599 --> 00:04:52,370 And if you manage to kill 2000 enemies or more, 93 00:04:52,370 --> 00:04:57,180 you will earn 10 containers, 5 days of Premium and the legendary paint “Flow”. 94 00:04:57,180 --> 00:05:00,800 And, as always, tankers who destroy 800 enemies or more 95 00:05:00,800 --> 00:05:04,180 will enter a special giveaway for 2 Dream Tanks! 96 00:05:04,180 --> 00:05:06,580 You can check your progress on the special event site, 97 00:05:06,580 --> 00:05:10,669 but remember, kills on the site are updated only once every hour. 98 00:05:10,669 --> 00:05:14,900 If you have just finished a battle, give the site some time to update your kills. 99 00:05:14,900 --> 00:05:17,800 Read the full rules of Crazy Weekend on the website. 100 00:05:20,240 --> 00:05:23,979 This week our Brazilian community posted a new Facebook challenge, 101 00:05:23,979 --> 00:05:27,969 and today, on Friday, is your chance to be among the final winners! 102 00:05:27,969 --> 00:05:30,990 All you need to do is like the Tanki Brazil Facebook page, 103 00:05:30,990 --> 00:05:33,080 reply to the post about the Friday challenge 104 00:05:33,080 --> 00:05:36,340 and wait for the results to be posted on Saturday, May 19th! 105 00:05:36,340 --> 00:05:38,920 You can find the link to the challenge in the description. 106 00:05:39,780 --> 00:05:46,340 Tanki Newspaper is celebrating its 6th anniversary, and we invite you to join and win tons of prizes! 107 00:05:46,340 --> 00:05:50,320 Celebrations kick off with "Write for the Tanki Newspaper" Contest, 108 00:05:50,320 --> 00:05:52,760 where your task is to write an article for the newspaper 109 00:05:52,760 --> 00:05:54,249 -- you chose the topic -- 110 00:05:54,249 --> 00:05:57,530 but it must be a Guide, a Review, or a Story. 111 00:05:57,530 --> 00:06:02,520 The best entries from each category will receive containers, crystals and gold boxes 112 00:06:02,540 --> 00:06:05,220 and will be featured in future newspaper issues. 113 00:06:05,220 --> 00:06:07,680 Check the full details via the link in the description. 114 00:06:10,160 --> 00:06:11,440 Tanki Challenge! 115 00:06:11,440 --> 00:06:15,780 In the last episode we asked you to complete a pretty hard trick on the map Canyon, 116 00:06:15,780 --> 00:06:18,160 where at the end of the trick while in the air 117 00:06:18,160 --> 00:06:20,280 you had to destroy a tank with a mine. 118 00:06:20,280 --> 00:06:21,680 The competition was fierce -- 119 00:06:21,680 --> 00:06:25,020 in the first hours we received several completed challenges, 120 00:06:25,020 --> 00:06:28,219 but only one team was the fastest and followed all the rules. 121 00:06:28,220 --> 00:06:29,480 Let’s watch the winners! 122 00:06:44,040 --> 00:06:45,320 Congratulations! 123 00:06:45,320 --> 00:06:48,800 Team members have already split 100,000 crystals. 124 00:06:48,800 --> 00:06:54,060 And for next week record a cool video in XP/BP mode while wearing the Metallic paint. 125 00:06:56,240 --> 00:06:58,160 That’s it for today’s episode! 126 00:06:58,160 --> 00:07:00,620 Major updates are coming, watch the V-LOG 127 00:07:00,620 --> 00:07:03,640 and don’t miss the new details in future episodes 128 00:07:03,640 --> 00:07:04,940 See you next Friday! 129 00:07:04,940 --> 00:07:05,640 Bye! 130 00:07:12,040 --> 00:07:16,160 In the last episode Dictator threw a ball on Stadium in Space mode 131 00:07:16,160 --> 00:07:19,139 and you had to guess in front of which tank it would drop. 132 00:07:19,140 --> 00:07:21,340 The right answer is -- tanker D. 133 00:07:21,340 --> 00:07:23,440 Let’s welcome the winners and we remind you 134 00:07:23,440 --> 00:07:28,120 that all winners are chosen randomly from the viewers who submit only the right answer. 135 00:07:28,120 --> 00:07:29,600 And here’s the new question: 136 00:07:40,520 --> 00:00:00,000 Who’s throw will be the furthest?[]