1 00:00:01,380 --> 00:00:02,560 Greetings, tankers! 2 00:00:02,560 --> 00:00:05,860 Welcome to the first episode of our Tanki X News. 3 00:00:05,860 --> 00:00:07,860 In this episode, we will be telling you about 4 00:00:07,870 --> 00:00:11,049 the milestones that we have reached since the official release, 5 00:00:11,049 --> 00:00:13,920 the changes that will take effect in the upcoming ranked season, 6 00:00:13,920 --> 00:00:16,900 and announcing the upcoming celebrations and updates. 7 00:00:17,980 --> 00:00:21,480 On the 13th of March, Tanki X was officially released. 8 00:00:21,480 --> 00:00:24,199 More than a month has passed and today we want to quickly go 9 00:00:24,199 --> 00:00:28,140 through some of the most important updates that were released during this time. 10 00:00:28,140 --> 00:00:30,560 The warm-up phase is slowly getting perfected. 11 00:00:30,560 --> 00:00:34,900 All the modules now get their cooldown reset at the end of the warm-up phase. 12 00:00:34,900 --> 00:00:38,180 This way, every tanker starts the battle on equal terms. 13 00:00:38,180 --> 00:00:41,000 We are currently testing another important change. 14 00:00:41,000 --> 00:00:43,940 This one will allow players to join an ongoing match 15 00:00:43,940 --> 00:00:45,740 only during the warm-up phase. 16 00:00:45,740 --> 00:00:48,680 Our main task now is to understand if this functionality 17 00:00:48,680 --> 00:00:51,140 will be indeed more effective than the previous one, 18 00:00:51,140 --> 00:00:54,560 in which players were allowed to join at any point throughout a battle. 19 00:00:56,000 --> 00:00:58,100 The work on the interface is almost done. 20 00:00:58,100 --> 00:01:02,160 In April, we updated the interface for the player’s profile, settings menu, 21 00:01:02,160 --> 00:01:03,320 and friend’s profile. 22 00:01:03,320 --> 00:01:05,900 Players can now assign more comfortable control keys 23 00:01:05,900 --> 00:01:09,440 to be used for their active modules, as well as some other controls. 24 00:01:09,440 --> 00:01:12,480 We made the first steps towards balancing the game’s economy, 25 00:01:12,480 --> 00:01:15,000 by focusing on its volume and dynamics. 26 00:01:15,000 --> 00:01:18,200 The ranked season rewards and the daily bonuses were increased. 27 00:01:18,200 --> 00:01:21,960 We also increased the number of crystals that drop from the league containers. 28 00:01:21,960 --> 00:01:25,040 Players will soon have the possibility of increasing their earnings 29 00:01:25,040 --> 00:01:26,820 with the help of battle missions. 30 00:01:26,820 --> 00:01:32,180 The daily quests will reset every 12 hours, with the premium quests being the only exception. 31 00:01:32,180 --> 00:01:35,320 Those will reset as before, once every 24 hours. 32 00:01:35,320 --> 00:01:39,280 We’ve done a tremendous amount of work towards the optimization of the game, 33 00:01:39,280 --> 00:01:41,580 both server and game client wise. 34 00:01:41,580 --> 00:01:44,900 Our developers even decided to run some of those optimization updates 35 00:01:44,900 --> 00:01:47,300 through the open testing session for the first time, 36 00:01:47,300 --> 00:01:50,060 in order to ensure the stable operation of the servers 37 00:01:50,060 --> 00:01:53,640 and the game client, as well as to identify potential bugs. 38 00:01:53,640 --> 00:01:56,740 The FPS issue will be fixed in one of the upcoming updates. 39 00:01:56,740 --> 00:02:00,080 We’re also working on fixing the lags and the mini freezes. 40 00:02:00,080 --> 00:02:03,760 The Tanki X development team would like to thank those who participated 41 00:02:03,760 --> 00:02:06,660 in the open testing and shared valuable feedback. 42 00:02:06,660 --> 00:02:09,500 This is definitely not the last open testing session. 43 00:02:09,500 --> 00:02:12,180 In the future, we will try to invite both the Russian 44 00:02:12,180 --> 00:02:14,320 and the English communities to such sessions, 45 00:02:14,320 --> 00:02:16,459 but that will mostly depend on developer’s needs 46 00:02:16,460 --> 00:02:18,260 and the goal of the testing session. 47 00:02:18,260 --> 00:02:21,940 During the last couple of months, we actively worked on fixing bugs. 48 00:02:21,940 --> 00:02:25,080 We finally fixed the bug with the stuck battle ending screen, 49 00:02:25,080 --> 00:02:29,040 that was preventing players from getting their fairly earned reputation points and containers. 50 00:02:29,380 --> 00:02:31,460 By the end of Spring, we will hopefully get rid 51 00:02:31,460 --> 00:02:33,180 of all the gameplay related bugs. 52 00:02:33,480 --> 00:02:37,960 We will also try not to miss or postpone fixes to such important bugs, in the future. 53 00:02:39,700 --> 00:02:42,580 And now, the most important news of this episode. 54 00:02:42,580 --> 00:02:45,300 The Season of the Crow ended on the 19th of April. 55 00:02:45,300 --> 00:02:48,240 Players that played at least one battle during the last season 56 00:02:48,249 --> 00:02:51,469 already received the seasonal graffiti and well-deserved rewards 57 00:02:51,469 --> 00:02:53,859 according to the league they finished the season in. 58 00:02:53,859 --> 00:02:56,609 As always, the reputation was reduced for all the players 59 00:02:56,609 --> 00:02:58,560 before the beginning of the new season. 60 00:02:58,560 --> 00:03:02,680 More information about reputation reduction is available on our wiki page. 61 00:03:02,680 --> 00:03:04,420 Check the link in the description. 62 00:03:04,420 --> 00:03:08,060 In February of this year, we made adjustments to our ranking system 63 00:03:08,069 --> 00:03:11,879 and reduced the amount of reputation that players from the Bronze and Silver leagues 64 00:03:11,880 --> 00:03:13,400 lose upon losing a battle. 65 00:03:13,400 --> 00:03:16,340 Two seasons later we can say that it was the right decision 66 00:03:16,340 --> 00:03:20,200 because it allowed players from lower leagues to showcase their real skill. 67 00:03:20,200 --> 00:03:24,640 However, the wide matchmaking searching range didn’t allow players with fewer upgrades 68 00:03:24,640 --> 00:03:25,940 to move up the ladder. 69 00:03:25,940 --> 00:03:28,500 Besides that, playing against high-rank players 70 00:03:28,500 --> 00:03:30,760 from higher leagues is often demotivating. 71 00:03:30,760 --> 00:03:35,480 The changes that we made to the new season is the first step towards solving this problem. 72 00:03:35,480 --> 00:03:40,860 The Season of Heroes opens new possibilities for the Tanki X veterans and the most skilled players. 73 00:03:41,100 --> 00:03:46,140 The Master league has become truly competitive, with battles in stressful and harsh conditions, 74 00:03:46,140 --> 00:03:49,560 where players will fight for the highest season rewards and the Grand Prix. 75 00:03:49,820 --> 00:03:52,000 The Master league will include every player 76 00:03:52,000 --> 00:03:55,380 that will manage to get more than 2500 reputation points 77 00:03:55,720 --> 00:03:58,620 It is down to this mark that every high ranked player 78 00:03:58,640 --> 00:04:01,480 will have their reputation reduced at the end of the season. 79 00:04:01,480 --> 00:04:03,560 It is possible that in case the number of players 80 00:04:03,560 --> 00:04:05,300 in the Master league increases, 81 00:04:05,300 --> 00:04:08,220 the minimum reputation mark will be changed in the future. 82 00:04:08,220 --> 00:04:11,580 The most important thing is that once you enter the Master league, 83 00:04:11,580 --> 00:04:15,400 you will no longer be matched against or with players from lower leagues. 84 00:04:15,400 --> 00:04:19,079 At first, the matchmaking will mostly select 4v4 maps. 85 00:04:19,079 --> 00:04:23,660 Additionally, we will soon add a penalty for leaving the lobby in a Master league battle. 86 00:04:23,660 --> 00:04:27,420 Later, we plan on changing the battle entering system for all the players. 87 00:04:27,420 --> 00:04:30,200 It is important to understand that in the Master league 88 00:04:30,200 --> 00:04:33,600 every action of your squad can affect the reputation count. 89 00:04:33,600 --> 00:04:38,180 The season will last for six (6) weeks and is scheduled to end on May 31st. 90 00:04:38,180 --> 00:04:40,979 The rewards for this season have been increased by more than double 91 00:04:40,980 --> 00:04:44,260 for every player that has reached at least the Bronze league. 92 00:04:44,260 --> 00:04:48,460 Players from the Master league will get rewards higher than those in the Gold league. 93 00:04:48,460 --> 00:04:52,360 The top 50 players in the Master league will get even better rewards. 94 00:04:52,360 --> 00:04:54,680 What about that Grand Prix we mentioned earlier? 95 00:04:54,680 --> 00:04:58,360 Well, the ultimate winner of the season, the player with the most reputation 96 00:04:58,360 --> 00:05:04,920 will be rewarded 30 containers, 9999 X-crystals, and the rarest paint in the game, 97 00:05:04,980 --> 00:05:07,300 the “Hero” paint which is one of a kind. 98 00:05:07,360 --> 00:05:10,000 It has a unique texture and visual effect. 99 00:05:10,000 --> 00:05:13,420 This paint will be passed from one winner to another, every season. 100 00:05:13,420 --> 00:05:16,060 This is definitely an item worth fighting for. 101 00:05:16,069 --> 00:05:19,360 Very soon, we will announce new regular in-game contests 102 00:05:19,360 --> 00:05:23,740 that will offer the most active tankers a chance to climb higher on the ranked ladder. 103 00:05:23,740 --> 00:05:26,320 Our community managers will be focusing on covering 104 00:05:26,320 --> 00:05:28,660 the events of the Master league more often. 105 00:05:28,660 --> 00:05:32,400 This includes releasing lists of players to have made it to the Master league, 106 00:05:32,400 --> 00:05:37,200 as well as conducting entertaining live streams with the best players in the league as guests. 107 00:05:37,200 --> 00:05:41,020 At the end of April, we will publish a survey with the intent to learn your opinion 108 00:05:41,020 --> 00:05:42,480 about the recent changes. 109 00:05:42,480 --> 00:05:44,820 If players approve of them, we will start working 110 00:05:44,820 --> 00:05:47,600 on a page with the ranked ladder, on our website. 111 00:05:47,600 --> 00:05:51,720 After that, we will slowly start moving towards tournaments and eSports. 112 00:05:53,660 --> 00:05:55,240 April is almost over. 113 00:05:55,240 --> 00:06:00,180 On one of the upcoming weekends, Tanki X will celebrate the Steam release anniversary. 114 00:06:00,180 --> 00:06:03,080 Even more exciting will be the celebrations in May! 115 00:06:03,080 --> 00:06:07,240 Between the 1st and the 12th of May, you will be able to earn three different containers 116 00:06:07,240 --> 00:06:08,120 in battle. 117 00:06:08,120 --> 00:06:11,540 These will contain rare skins, new paints, and graffitis. 118 00:06:11,540 --> 00:06:14,500 Oh, and increased experience rates are guaranteed. 119 00:06:14,500 --> 00:06:19,380 Don’t miss on any contests and competitions, they can always earn you extra crystals and items 120 00:06:19,700 --> 00:00:00,000 Thanks for watching and have a nice season, tankers![]