1 00:00:05,020 --> 00:00:06,060 Hello, tankers! 2 00:00:06,060 --> 00:00:09,140 Welcome to the 40th episode of our developer’s diary. 3 00:00:09,140 --> 00:00:11,680 Today, we’ll be summing up the Halloween celebration. 4 00:00:11,680 --> 00:00:14,100 We’ll also be telling you about the recent updates 5 00:00:14,100 --> 00:00:15,840 and the upcoming interface improvements. 6 00:00:19,260 --> 00:00:23,000 The Halloween celebration ended last week, on November 1st. 7 00:00:23,000 --> 00:00:26,780 For five days in a row, our valiant tankers were leveling up their tanks 8 00:00:26,780 --> 00:00:28,280 and setting new records. 9 00:00:28,280 --> 00:00:30,560 We had increased rates during the celebration, 10 00:00:30,560 --> 00:00:34,260 that helped our tankers earn more than 190 million experience 11 00:00:34,260 --> 00:00:35,360 and battle points. 12 00:00:35,360 --> 00:00:36,740 Good catch, huh? 13 00:00:36,740 --> 00:00:40,739 More than 5 thousand tankers have used the Halloween themed spider mine 14 00:00:40,740 --> 00:00:43,180 and decorated maps with a pumpkin graffiti. 15 00:00:43,180 --> 00:00:46,140 Additionally, for the entire duration of the celebration, 16 00:00:46,140 --> 00:00:49,280 our tankers were actively searching for the Halloween tank. 17 00:00:49,280 --> 00:00:51,400 The lucky ones managed to get promo-codes 18 00:00:51,410 --> 00:00:54,960 with bonuses that included crystals, containers, and more. 19 00:00:54,960 --> 00:00:57,350 Those who participated in the “Treat or Screen” 20 00:00:57,350 --> 00:00:59,600 contest and won, got additional rewards. 21 00:00:59,600 --> 00:01:05,180 Despite the Halloween tank being tough, our players have managed to defeat it 834 times. 22 00:01:05,239 --> 00:01:08,720 Realizing it couldn’t keep the struggle against our brave tankers, 23 00:01:08,720 --> 00:01:10,560 it went back down to the underworld. 24 00:01:10,760 --> 00:01:14,300 We would like to ask you to share your opinion about the Halloween festivities 25 00:01:14,300 --> 00:01:16,300 and the updates we released in October, 26 00:01:16,310 --> 00:01:20,100 in the survey that we regularly ask you to take part in at the end of every month. 27 00:01:20,100 --> 00:01:21,840 You’ll find the link in the description 28 00:01:25,120 --> 00:01:26,880 Let’s get to development news. 29 00:01:26,880 --> 00:01:29,740 We’re planning on adding new battle effects next week. 30 00:01:29,740 --> 00:01:32,360 These have the role of providing visual feedback 31 00:01:32,369 --> 00:01:34,110 whenever your tank gets hit by an enemy 32 00:01:34,110 --> 00:01:37,320 and when your health bar goes below the critical mark. 33 00:01:37,320 --> 00:01:41,180 Our intent is to help our players focus more on their battles and skirmishes 34 00:01:41,180 --> 00:01:45,420 instead of having them pin their eyes to their health bars every other 5 seconds. 35 00:01:45,420 --> 00:01:49,380 More effects like these are planned to be implemented with future updates. 36 00:01:53,580 --> 00:01:55,800 As you know, all newly registered players 37 00:01:55,800 --> 00:01:58,240 must play their first few matches against bots. 38 00:01:58,240 --> 00:02:00,280 Last week, we improved these bots. 39 00:02:00,280 --> 00:02:03,080 They are now stronger and have new weaponry. 40 00:02:03,090 --> 00:02:04,670 Talking about new players: 41 00:02:04,670 --> 00:02:08,760 Very soon, they will be able to purchase the “Starter’s pack” at an affordable price. 42 00:02:08,840 --> 00:02:09,740 The pack contains 43 00:02:09,740 --> 00:02:13,920 a decent number of crystals for a comfortable start and an exclusive paint. 44 00:02:13,920 --> 00:02:18,240 This offer will become available to newly registered players after their third battle. 45 00:02:18,240 --> 00:02:21,920 The rest of the players will be able to use this offer after their first battle, 46 00:02:21,920 --> 00:02:23,600 AFTER the release of the update. 47 00:02:23,600 --> 00:02:27,239 Stay alert and be quick - the offer will only run for two days! 48 00:02:27,560 --> 00:02:30,500 Oh, and don’t worry about the squads and general chat features, 49 00:02:30,500 --> 00:02:31,800 we’re still working on them. 50 00:02:36,180 --> 00:02:39,840 According to the feedback we got after the release of the “Arms Race” update, 51 00:02:39,840 --> 00:02:41,750 many players were unable to figure out 52 00:02:41,750 --> 00:02:44,460 or notice the changes that had been made to the game. 53 00:02:44,520 --> 00:02:47,880 Therefore, we’ve started working on improving the interface of the game, 54 00:02:47,880 --> 00:02:52,080 so that it would help players to easily navigate through the intricacies of the gameplay. 55 00:02:52,080 --> 00:02:56,500 A new interface designer has recently joined the Tanki X development team. 56 00:02:56,500 --> 00:02:59,900 He already made his appearance during the Russian Halloween Livestream 57 00:02:59,900 --> 00:03:02,360 and shared some of his future plans and ideas. 58 00:03:02,480 --> 00:03:06,140 During the upcoming months, I will be working on fixing a number of issues 59 00:03:06,140 --> 00:03:07,720 related to the interface. 60 00:03:07,720 --> 00:03:09,500 In addition, I am planning on changing 61 00:03:09,500 --> 00:03:13,540 the visual style of the interface, by adding a more futuristic feel to it, 62 00:03:13,540 --> 00:03:16,020 something that I think it currently lacks. 63 00:03:16,020 --> 00:03:19,159 Here are the three main principles that we try to take into account 64 00:03:19,159 --> 00:03:20,770 when developing the interface: 65 00:03:20,770 --> 00:03:21,500 First. 66 00:03:21,500 --> 00:03:24,800 The interface has to be convenient, understandable, and intuitive. 67 00:03:24,800 --> 00:03:25,560 Second. 68 00:03:25,560 --> 00:03:28,600 The interface has to make the player’s experience immersive. 69 00:03:28,600 --> 00:03:31,860 A good interface will also tell a lot about the game’s setting 70 00:03:31,860 --> 00:03:34,660 and will make players feel like they’re part of that universe. 71 00:03:35,000 --> 00:03:35,660 Third. 72 00:03:35,660 --> 00:03:38,400 The interface has to be visually pleasant and appealing. 73 00:03:38,400 --> 00:03:42,880 It must not stand out too much to not distract players from their main goal. 74 00:03:42,880 --> 00:03:45,900 The interface elements that will be released with the future update, 75 00:03:45,900 --> 00:03:48,580 are going to be designed according to the new style. 76 00:03:48,580 --> 00:03:52,860 The current interface of the game will be gradually improved and redesigned by Sergey. 77 00:03:55,860 --> 00:03:59,540 As a final note, we want to draw your attention to the fact that we’ve released 78 00:03:59,540 --> 00:04:03,520 40 episodes of Developer’s Diary within the past 18 months. 79 00:04:03,520 --> 00:04:06,880 Therefore, we want to know if there is anything you’d like to hear more about 80 00:04:06,920 --> 00:04:11,240 and what type of news or information you would like us to cover more in our next episodes. 81 00:04:11,380 --> 00:04:13,280 Tell us in the comments section below. 82 00:04:13,280 --> 00:04:14,580 Thanks for watching. 83 00:04:14,580 --> 00:00:00,000 Until next time![]