1 00:00:05,320 --> 00:00:06,600 Greetings, tankers! 2 00:00:06,600 --> 00:00:09,320 Welcome to another episode of our developer’s diary. 3 00:00:09,320 --> 00:00:12,600 Today, we’ll be telling you about the future of the matchmaking system. 4 00:00:12,740 --> 00:00:15,420 We’ll also be telling you about leagues in Tanki X, 5 00:00:15,420 --> 00:00:18,320 and the new modules that we’re planning on implementing in the game. 6 00:00:21,600 --> 00:00:23,880 Following the release of the matchmaking system, 7 00:00:23,880 --> 00:00:26,820 our development team have encountered a number of issues. 8 00:00:27,080 --> 00:00:30,320 Some of these were expected, yet we deliberately took the risk. 9 00:00:30,320 --> 00:00:34,680 Other issues came up after the release, but our team is already working on fixing them. 10 00:00:34,900 --> 00:00:38,540 We’ve managed to fix the issues that were triggering the unexpected error 11 00:00:38,550 --> 00:00:42,340 upon entering a match, as well as the constant kicks from battles. 12 00:00:42,340 --> 00:00:45,400 We’ve also balanced the distribution of players in each team, 13 00:00:45,400 --> 00:00:49,520 and added the “Deserter” status for players who leave battles prematurely. 14 00:00:49,520 --> 00:00:53,100 To show our gratitude to our community for testing this mechanic, 15 00:00:53,240 --> 00:00:57,540 we had doubled experience points and battle funds for most of last week. 16 00:01:00,780 --> 00:01:04,340 We’re planning on implementing leagues and ratings at the beginning of Autumn. 17 00:01:04,340 --> 00:01:07,360 These will influence the way players will be matched in battle. 18 00:01:07,360 --> 00:01:13,200 There will be five different leagues Training, Bronze, Silver, Gold, and Master league. 19 00:01:13,800 --> 00:01:16,819 The distribution of players in leagues will be influenced 20 00:01:16,820 --> 00:01:20,380 by the reputation points they earn in team battles. 21 00:01:20,380 --> 00:01:23,060 The most prestigious one - the Master league - 22 00:01:23,060 --> 00:01:26,740 will include the 50 players with the highest reputation in the game. 23 00:01:27,040 --> 00:01:31,340 It will be a sort of Mount Olympus for Tanki X players. 24 00:01:31,560 --> 00:01:35,660 Each player will start in the Training league with 100 reputation points. 25 00:01:35,820 --> 00:01:39,700 Over time, the player’s reputation meter will increase or decrease 26 00:01:39,700 --> 00:01:43,000 depending on whether the player has been winning or losing battles. 27 00:01:43,000 --> 00:01:47,440 For their achievements in rating battles, players will be rewarded with special containers 28 00:01:47,440 --> 00:01:49,240 for every milestone they hit. 29 00:01:49,240 --> 00:01:51,940 Additionally, players will be rewarded every month, 30 00:01:51,940 --> 00:01:53,600 after the end of the rating season. 31 00:01:53,600 --> 00:01:55,680 Each league will have its own rewards. 32 00:01:55,680 --> 00:01:59,400 In the Master league, however, every player will receive different rewards, 33 00:01:59,400 --> 00:02:02,220 depending on that player’s placement on the rating ladder. 34 00:02:02,220 --> 00:02:04,820 The higher the rank, the cooler the reward will be. 35 00:02:04,820 --> 00:02:06,700 With the release of this update, 36 00:02:06,700 --> 00:02:10,199 we’re expecting battles to take a more competitive turn. 37 00:02:10,199 --> 00:02:11,800 Being ahead of everybody 38 00:02:11,800 --> 00:02:15,020 will not only be a matter of honor, but also profit. 39 00:02:15,340 --> 00:02:16,740 At the end of each season, 40 00:02:16,740 --> 00:02:19,930 the best players will receive generous rewards, 41 00:02:19,930 --> 00:02:25,140 as well as unique items that players will not be able to obtain any other way. 42 00:02:29,360 --> 00:02:32,140 In an upcoming update, we’ll be changing the results screen 43 00:02:32,140 --> 00:02:33,920 that shows up at the end of battles. - Already Implemented! - 44 00:02:33,920 --> 00:02:36,480 The new screen will display your placing in the battle, 45 00:02:36,480 --> 00:02:39,280 and the number of crystals and experience points earned. 46 00:02:39,280 --> 00:02:42,860 Players will also be able to check the progress of their daily quests. 47 00:02:42,860 --> 00:02:46,659 The new “Play again” button, will throw you back into the matchmaking system 48 00:02:46,660 --> 00:02:50,740 and will start looking for another battle in the same game mode for you to join. 49 00:02:54,860 --> 00:02:57,140 We’ve already mentioned the upcoming new modules 50 00:02:57,140 --> 00:02:59,390 several times in our official live streams. 51 00:02:59,700 --> 00:03:04,020 Today, we’ll be presenting two new modules that we’re planning on implementing in September. 52 00:03:04,340 --> 00:03:05,060 “Force field” 53 00:03:05,060 --> 00:03:09,040 is a module that generates a shield that absorbs all incoming damage. 54 00:03:09,040 --> 00:03:11,560 It will create a cover for you and your teammates. 55 00:03:11,560 --> 00:03:14,580 The shield will dissolve after a certain period of time, 56 00:03:14,580 --> 00:03:17,000 or after it has absorbed a certain amount of damage. 57 00:03:18,120 --> 00:03:20,800 The other module is called “Emergency protection”. 58 00:03:20,800 --> 00:03:24,940 It will grant you a passive ability that will allow you to survive in a tough situation. 59 00:03:25,080 --> 00:03:28,400 The module will activate when your tank’s health drops to zero. 60 00:03:28,400 --> 00:03:31,860 When that happens, your tank will become invulnerable for a few seconds. 61 00:03:31,940 --> 00:03:36,740 Additionally, for the duration of the effect, your tank will regenerate some of its hitpoints. 62 00:03:37,940 --> 00:03:39,900 These are only a few of the new modules 63 00:03:39,900 --> 00:03:42,080 that we’re planning on implementing in the game. 64 00:03:42,220 --> 00:03:44,540 We have many more interesting ideas. 65 00:03:44,540 --> 00:03:47,700 Of course, as soon as the new modules are implemented, 66 00:03:47,700 --> 00:03:50,000 the old ones will be balanced accordingly. 67 00:03:53,100 --> 00:03:54,820 That’s all for this episode. 68 00:03:54,830 --> 00:03:57,010 Subscribe to our official Youtube channel 69 00:03:57,010 --> 00:03:59,480 to catch the latest news on the matchmaking system, 70 00:03:59,480 --> 00:04:01,140 leagues, and new modules. 71 00:04:01,140 --> 00:00:00,000 See you next time![]