1 00:00:05,260 --> 00:00:06,420 Hello, tankers! 2 00:00:06,420 --> 00:00:09,299 In the first episode for this month, we’ll be telling you about 3 00:00:09,299 --> 00:00:12,980 recent and upcoming updates, and about the tanki meeting in Moscow. 4 00:00:12,980 --> 00:00:14,280 Let’s start with the updates. 5 00:00:17,600 --> 00:00:22,120 After the “Anti-flipping” testing event, we sent out a survey asking for your feedback. 6 00:00:22,120 --> 00:00:24,360 The results show that most of our players 7 00:00:24,369 --> 00:00:27,130 enjoyed the temporary changes to the game physics. 8 00:00:27,130 --> 00:00:28,780 So, after a long discussion, 9 00:00:28,780 --> 00:00:31,620 our developers have decided on a middle ground option. 10 00:00:31,630 --> 00:00:35,850 Now, the changes have been made, and the final version of the anti-flipping mechanic 11 00:00:35,850 --> 00:00:37,740 has been implemented into the game. 12 00:00:37,740 --> 00:00:41,240 By the way, the results of the survey have been published on our forum. 13 00:00:41,240 --> 00:00:42,620 The link is in the description. 14 00:00:43,120 --> 00:00:47,380 The chances of flipping a tank are still lower than before the “anti-flipping” testing. 15 00:00:47,540 --> 00:00:50,120 However, it is still possible to flip your tank, 16 00:00:50,120 --> 00:00:52,540 or an enemy tank, using some of the old methods. 17 00:00:52,540 --> 00:00:54,720 If you land on your turret, you won’t be able 18 00:00:54,730 --> 00:00:56,710 to get back on tracks unassisted. 19 00:00:56,710 --> 00:01:00,240 But with some help from your allies, it will be easier than before. 20 00:01:00,240 --> 00:01:04,319 With the final version of anti-flipping, we’ve refined the way our tanks behave. 21 00:01:04,319 --> 00:01:07,600 The controls have become more responsive when moving sideways. 22 00:01:07,600 --> 00:01:12,140 This allows you to perform precise maneuvers, and become unpredictable for your enemy. 23 00:01:12,140 --> 00:01:14,100 This has had a positive effect on battle. 24 00:01:14,880 --> 00:01:18,120 Last week, we made a few changes to Shaft’s balance. 25 00:01:18,120 --> 00:01:23,000 The turret now deals 20% more damage to the front and rear end of the enemy hulls. 26 00:01:23,000 --> 00:01:29,380 However, the damage it deals to enemy turrets has been decreased from 200% to 170%. 27 00:01:29,380 --> 00:01:32,200 According to our data, Shaft has recently been 28 00:01:32,200 --> 00:01:34,940 showing below-average combat performance. 29 00:01:34,940 --> 00:01:38,300 Our goal is to make this turret more interesting to play with, 30 00:01:38,300 --> 00:01:40,400 both in arcade and sniping mode. 31 00:01:40,920 --> 00:01:44,780 Some players have complained about occasional crashes of the game client. 32 00:01:44,780 --> 00:01:48,780 Our developers are planning to switch to a newer version of the engine in August. 33 00:01:48,780 --> 00:01:51,800 This will solve most of the current problems with the crashes, 34 00:01:51,800 --> 00:01:54,960 and will allow for further optimization of the game client. 35 00:01:54,960 --> 00:01:58,240 The development of the matchmaking system began back in April. 36 00:01:58,240 --> 00:02:01,660 Over the past few months, new features have been added to the system. 37 00:02:01,670 --> 00:02:06,010 ...Some features were even added thanks to the feedback we got from you, guys. 38 00:02:06,010 --> 00:02:09,340 Now, the matchmaking system has finally been released! 39 00:02:09,699 --> 00:02:12,380 Head over to the forum and tell us what you think about it!. 40 00:02:15,600 --> 00:02:17,880 More updates to the in-game interface. 41 00:02:17,880 --> 00:02:21,620 This time, it’s the in-game store, which now has 4 tabs. 42 00:02:21,620 --> 00:02:26,220 In the “Deals” tab, you will see all the deals and special offers available to you. 43 00:02:26,220 --> 00:02:28,340 The second tab is called “Containers”. 44 00:02:28,340 --> 00:02:32,820 Here you can see both the containers that you already own and those that you can buy. 45 00:02:32,820 --> 00:02:35,140 You can also open containers in this tab. 46 00:02:35,880 --> 00:02:39,540 In the third tab, you can buy various X-crystals packages. 47 00:02:39,540 --> 00:02:42,460 The larger the package, the more profitable it is. 48 00:02:42,460 --> 00:02:46,660 In the last tab, you can synthesize X-crystals into blue crystals. 49 00:02:46,660 --> 00:02:50,240 The next interface update will affect the player’s profile screen. 50 00:02:53,420 --> 00:02:56,200 And now, the main piece of news for this episode! 51 00:02:56,200 --> 00:03:00,340 Last autumn, we had our first offline meeting with Tanki X players. 52 00:03:00,340 --> 00:03:04,940 Even though it was a trial event, we ve decided to carry on this positive tradition. 53 00:03:04,940 --> 00:03:08,840 This September 9th, in Brooklyn Hall, one of the coolest clubs in Moscow, 54 00:03:08,840 --> 00:03:11,980 we’ll be hosting an event called “Tanki in Town”. 55 00:03:11,980 --> 00:03:15,360 Both Tanki X and Tanki Online players are invited, 56 00:03:15,360 --> 00:03:18,580 and the event is timed to coincide with two celebrations 57 00:03:18,580 --> 00:03:21,900 — Tanker’s Day, and the Tanki X OBT anniversary. 58 00:03:22,100 --> 00:03:26,980 At this meeting, you will be able to ask Vladimir Beletsky and Darya Stal various questions. 59 00:03:26,990 --> 00:03:32,300 You’ll also be able to participate in giveaways to win in-game goodies and Tanki X souvenirs, 60 00:03:32,300 --> 00:03:37,310 and most importantly, spend time with a group of people who share your same passion. 61 00:03:37,310 --> 00:03:42,140 There will be three types of tickets - standard, special, and VIP 62 00:03:42,140 --> 00:03:44,000 each including different bonuses. 63 00:03:44,000 --> 00:03:45,600 It is important to remember 64 00:03:45,600 --> 00:03:49,400 that you will only be able to redeem the ticket bonuses by attending the event. 65 00:03:49,400 --> 00:03:52,740 The event is organised in partnership with Tornado Energy, 66 00:03:52,740 --> 00:03:56,760 so you can definitely expect an energizing and invigorating atmosphere. 67 00:03:56,760 --> 00:03:59,880 Details about the tickets, including pricing and bonuses, 68 00:03:59,880 --> 00:04:05,020 will be provided during our official streams, as well as on our website, social media and forum. 69 00:04:05,340 --> 00:04:06,260 Stay tuned![]