1 00:00:15,760 --> 00:00:16,880 Hello tankers! 2 00:00:16,880 --> 00:00:20,260 Today we’ll be telling you about the solution to the critical error problem. 3 00:00:20,260 --> 00:00:23,400 We’ll also be telling you more about the matchmaking system, 4 00:00:23,400 --> 00:00:26,080 and launching a contest with cool prizes. 5 00:00:27,340 --> 00:00:29,280 Let’s talk about critical errors 6 00:00:29,289 --> 00:00:32,950 the problem that EVERY tanker has had AT LEAST once. 7 00:00:32,950 --> 00:00:34,840 Two weeks ago we released an update 8 00:00:34,840 --> 00:00:37,880 that was the result of a long time effort in this direction. 9 00:00:37,880 --> 00:00:40,899 Maybe some of you remember the unexpected server reboots 10 00:00:40,900 --> 00:00:44,780 where we had to roll back the release because it was decreasing FPS. 11 00:00:44,780 --> 00:00:46,680 This week, we’ve released an update 12 00:00:46,680 --> 00:00:49,730 that should fix the majority of critical errors in the game. 13 00:00:49,730 --> 00:00:52,580 Of course, we’ll be tracking our metrics very closely, 14 00:00:52,580 --> 00:00:56,280 and if any issues pop up, we’ll deal with them as fast as we can. 15 00:00:56,280 --> 00:00:57,880 And now, a question for you: 16 00:00:57,880 --> 00:01:01,400 Have you experienced a critical error between Wednesday and today? 17 00:01:01,400 --> 00:01:03,320 Let us know in the special forum thread. 18 00:01:03,320 --> 00:01:05,519 But please, be honest in your reports. 19 00:01:05,519 --> 00:01:09,900 If you give us incorrect information, we can’t continue to improve the situation. 20 00:01:12,600 --> 00:01:15,280 We’ve received quite a few comments telling us, 21 00:01:15,280 --> 00:01:17,400 “Don’t implement the Matchmaking system. 22 00:01:17,400 --> 00:01:18,869 It will ruin everything!!!” 23 00:01:18,869 --> 00:01:22,100 However, these comments are due to a lack of understanding 24 00:01:22,100 --> 00:01:25,780 of what the Matchmaking system REALLY is, and how it will work. 25 00:01:25,780 --> 00:01:27,380 So let’s discuss the details. 26 00:01:27,380 --> 00:01:31,420 Right now, we have a battle list that consists of two different kinds of battles 27 00:01:31,420 --> 00:01:34,600 PRO-battles, and what we can call “random” battles. 28 00:01:34,600 --> 00:01:36,980 When you join a battle by clicking the “Battle” button, 29 00:01:36,980 --> 00:01:41,860 it will have a fixed set of parameters such as battle length, team size and so on. 30 00:01:41,860 --> 00:01:43,800 If you play Tanki just to relax, 31 00:01:43,800 --> 00:01:46,920 and you want to jump right in without giving it too much though, 32 00:01:46,920 --> 00:01:48,700 the “Battle” button is what you need. 33 00:01:48,700 --> 00:01:52,000 PRO-battles allow you to customize battles as you please. 34 00:01:52,000 --> 00:01:54,280 You can choose to play in an unusual map, 35 00:01:54,280 --> 00:01:57,000 and even create a battle in it, if there isn’t one. 36 00:01:57,000 --> 00:01:58,760 And you can tweak lots of parameters 37 00:01:58,770 --> 00:02:02,599 including battle time, supplies, format and so on. 38 00:02:02,600 --> 00:02:06,480 The current system with the “Battle” button isn’t perfect, but it works. 39 00:02:06,480 --> 00:02:07,899 It’s major flaw 40 00:02:07,899 --> 00:02:10,880 and this is something that might surprise many tankers 41 00:02:10,880 --> 00:02:15,660 is that the battles created by the Battle button, are also IN the battle list. 42 00:02:15,660 --> 00:02:18,540 So the actual game problems, such as sabotage, 43 00:02:18,540 --> 00:02:22,640 aren’t being resolved, and the balance of battles can be wrong. 44 00:02:22,650 --> 00:02:25,380 That’s why we’re working on the Matchmaking system. 45 00:02:25,380 --> 00:02:28,360 Okay, so let’s have a close look at what’s coming. 46 00:02:28,360 --> 00:02:30,040 The lobby screen will change. 47 00:02:30,040 --> 00:02:32,200 There will still be the communicator panel. 48 00:02:32,200 --> 00:02:35,560 However, the battle list and battle info panels will be removed, 49 00:02:35,560 --> 00:02:37,660 and will be replaced by 6 buttons. 50 00:02:37,660 --> 00:02:39,780 Here’s what those buttons will do. 51 00:02:39,780 --> 00:02:41,700 One is for playing a team battle, 52 00:02:41,700 --> 00:02:46,760 where the matchmaking system will send you to a battle in CTF, CP, or TDM. 53 00:02:46,760 --> 00:02:51,140 One is for playing Deathmatch, where you’ll be sent to a random DM Battle. 54 00:02:51,140 --> 00:02:53,260 Then there are buttons for CTF… 55 00:02:53,260 --> 00:02:54,920 TDM… and CP 56 00:02:54,920 --> 00:02:58,680 where the matchmaking system will send you to a battle in the respective mode. 57 00:02:58,680 --> 00:03:01,680 The sixth button will send you to the familiar Battle list, 58 00:03:01,680 --> 00:03:05,000 where you will be able to create a battle, or join an existing one. 59 00:03:05,000 --> 00:03:09,760 This new battle list will differ from the current one in a few ways. 60 00:03:09,760 --> 00:03:15,040 Players will be able to create and join battles, WITHOUT needing a PRO-pass. 61 00:03:15,040 --> 00:03:18,140 In fact, we’ll be removing the PRO-pass from the game. 62 00:03:18,140 --> 00:03:21,360 Players will be able to name the battle they create. 63 00:03:21,360 --> 00:03:27,480 So, the “From Dusk Till Dawn” and “Cedric drops the gold” battles will return. 64 00:03:27,480 --> 00:03:31,680 There will also be a feature that is gonna upset some players 65 00:03:31,680 --> 00:03:37,540 playing closed battles will not give you any experience points or battle funds. 66 00:03:37,540 --> 00:03:40,560 It will be just like in Parkour mode. 67 00:03:40,560 --> 00:03:41,720 If you’re wondering why, 68 00:03:41,720 --> 00:03:45,960 it’s because our data shows that closed battles are often used for power-leveling. 69 00:03:45,960 --> 00:03:48,060 And that’s the reason behind this decision. 70 00:03:48,060 --> 00:03:50,300 So, that’s everything about the battle list. 71 00:03:50,300 --> 00:03:53,800 Now, let’s take a closer look at the remaining 5 buttons. 72 00:03:53,800 --> 00:03:56,220 Choose the appropriate one.... and click. 73 00:03:56,220 --> 00:03:58,120 This takes you to a special screen 74 00:03:58,120 --> 00:04:02,160 while the server searches for other players who are also looking for a battle. 75 00:04:02,160 --> 00:04:05,720 The system will give priority to players who are in the same rank. 76 00:04:05,720 --> 00:04:08,000 If there aren’t enough players in that rank, 77 00:04:08,010 --> 00:04:10,650 the system will make the bracket progressively wider 78 00:04:10,650 --> 00:04:13,200 until it has found enough tankers for the battle. 79 00:04:13,200 --> 00:04:15,540 Once the system has found enough players, 80 00:04:15,540 --> 00:04:18,500 the loading screen will appear, and the battle will be created. 81 00:04:18,500 --> 00:04:22,520 If it is a DM battle, all the players will go straight to the battle. 82 00:04:22,520 --> 00:04:23,680 If it’s a team battle, 83 00:04:23,680 --> 00:04:27,360 a team balancing system will first separate the tankers into teams, 84 00:04:27,360 --> 00:04:29,280 trying to make them more or less equal, 85 00:04:29,280 --> 00:04:31,800 and then it will send all the players to the battle. 86 00:04:31,800 --> 00:04:33,100 Before the battle starts, 87 00:04:33,110 --> 00:04:36,380 there will be a sentence on the screen saying “Preparing for battle”, 88 00:04:36,380 --> 00:04:38,700 and a timer counting down to zero. 89 00:04:38,700 --> 00:04:43,060 During this period, the score cannot grow, and flags cannot be captured. 90 00:04:43,060 --> 00:04:45,260 You’ll be able to fire at your opponents, 91 00:04:45,260 --> 00:04:49,160 but you won’t gain anything from it, so it will be pointless to do so. 92 00:04:49,160 --> 00:04:50,840 As soon as the timer hits zero, 93 00:04:50,840 --> 00:04:53,640 all the players will respawn, and the battle will begin. 94 00:04:53,640 --> 00:04:55,159 We made this time interval 95 00:04:55,160 --> 00:04:58,900 to make sure that all players have time to join the battle. 96 00:04:58,900 --> 00:05:00,160 You might be asking, 97 00:05:00,160 --> 00:05:02,960 What if someone from my team wasn’t able to join? 98 00:05:02,960 --> 00:05:05,300 What if they got disconnected during the battle? 99 00:05:05,300 --> 00:05:06,420 What if they leave? 100 00:05:06,420 --> 00:05:08,540 Will my team end up playing short? 101 00:05:08,540 --> 00:05:09,840 Of course not. 102 00:05:09,849 --> 00:05:12,650 If someone leaves the battle for whatever reason, 103 00:05:12,650 --> 00:05:15,139 the team balancer will immediately begin looking 104 00:05:15,139 --> 00:05:18,509 for a substitute from among those players who are currently in the queue. 105 00:05:18,509 --> 00:05:21,680 When the battle ends, the participants will get their reward 106 00:05:21,680 --> 00:05:23,400 and return to the game lobby. 107 00:05:23,400 --> 00:05:24,360 Wanna play more? 108 00:05:24,360 --> 00:05:25,479 Just push the button! 109 00:05:25,480 --> 00:05:28,100 Now, the big question about the Matchmaking system: 110 00:05:30,460 --> 00:05:31,580 Of course you will! 111 00:05:31,580 --> 00:05:34,620 You’ll be able to do this by creating a battle group, 112 00:05:34,620 --> 00:05:35,880 adding your friends to it, 113 00:05:35,880 --> 00:05:38,659 and then pressing one of the team battle buttons. 114 00:05:38,660 --> 00:05:41,880 You won’t be able to play DM battles with your battle group. 115 00:05:41,880 --> 00:05:43,160 As for your opponents, 116 00:05:43,160 --> 00:05:46,500 the team balancer will find another group of players from the queue, 117 00:05:46,500 --> 00:05:48,360 and place them in the enemy team. 118 00:05:48,360 --> 00:05:50,180 So, let’s sum things up. 119 00:05:50,180 --> 00:05:52,460 Once the matchmaking system is implemented, 120 00:05:52,460 --> 00:05:54,760 you will be playing in full battles regularly, 121 00:05:54,760 --> 00:05:56,980 and earning a steady stream of crystals. 122 00:05:56,990 --> 00:06:00,120 Picking battles from the battle list will be just like it is now 123 00:06:00,120 --> 00:06:02,580 sometimes good... and sometimes bad. 124 00:06:02,580 --> 00:06:05,680 The release is planned for the end of July or beginning of August. 125 00:06:08,440 --> 00:06:12,700 Now, it’s time to see what came out of last week’s V-LOG challenge! 126 00:06:12,700 --> 00:06:15,720 Last week we gave you a challenge on the Future map. 127 00:06:15,720 --> 00:06:17,580 You had to jump from the roof... 128 00:06:17,580 --> 00:06:20,419 and land in the yard of the house across the street… 129 00:06:20,419 --> 00:06:21,580 on your tracks. 130 00:06:21,580 --> 00:06:26,680 Well, someone tried to take the easy way out and do the challenge in low gravity mode. 131 00:06:26,680 --> 00:06:27,700 Come on guys! 132 00:06:27,700 --> 00:06:30,400 This challenge is a piece of cake on Space maps. 133 00:06:30,400 --> 00:06:32,719 In fact, we didn’t mention space mode 134 00:06:32,719 --> 00:06:36,300 because it was pretty obvious that we wanted you to do it in regular mode. 135 00:06:36,300 --> 00:06:39,740 Here are the names of the team members who finished the challenge first… 136 00:06:39,740 --> 00:06:40,920 in normal mode. 137 00:06:40,920 --> 00:06:42,660 Now, let’s watch them do it. 138 00:06:52,540 --> 00:06:53,740 Well done to the team. 139 00:06:53,749 --> 00:06:57,729 They’re getting 200 thousand crystals to split among themselves. 140 00:06:57,729 --> 00:07:01,580 For next week, we’re going back to the regular video of the week task. 141 00:07:01,580 --> 00:07:04,460 We want you to shoot a frag-movie on Serpuhov. 142 00:07:04,460 --> 00:07:05,700 Use the Red paint. 143 00:07:08,400 --> 00:07:10,680 You all like contests, right? 144 00:07:10,680 --> 00:07:13,100 What about contests with BIGGER prizes? 145 00:07:13,100 --> 00:07:14,439 Yeah, I thought so. 146 00:07:14,440 --> 00:07:16,440 Here’s something you’re going to enjoy. 147 00:07:16,440 --> 00:07:17,800 It’s a Tanki quiz. 148 00:07:17,800 --> 00:07:20,980 It’s not very difficult, but it will take quite some time. 149 00:07:20,980 --> 00:07:24,920 The first player who can finish the quiz and answer all the questions correctly, 150 00:07:24,920 --> 00:07:26,680 will get 10 gold boxes. 151 00:07:26,680 --> 00:07:29,460 Anyone else who answers all the questions correctly, 152 00:07:29,460 --> 00:07:31,080 will get one gold box. 153 00:07:31,080 --> 00:07:32,080 But there’s more! 154 00:07:32,080 --> 00:07:35,600 One randomly-chosen player from among those who solve the quiz, 155 00:07:35,600 --> 00:07:40,540 will be getting an awesome mechanical keyboard the BlackWidow V2 Chroma from Razer. 156 00:07:40,540 --> 00:07:42,280 And now, something to think about. 157 00:07:42,280 --> 00:07:43,490 We’ll be choosing a winner 158 00:07:43,490 --> 00:07:46,620 from among those who have answered all of the questions correctly. 159 00:07:46,620 --> 00:07:50,220 This means that the fewer players there are with all the correct answers, 160 00:07:50,220 --> 00:07:51,940 the bigger the chances of winning. 161 00:07:51,940 --> 00:07:55,580 So, think twice before sharing the correct answers with other players. 162 00:07:55,580 --> 00:07:58,140 We’ll be announcing the results next Friday. 163 00:07:58,140 --> 00:08:01,020 The link to the quiz, is in the V-LOG’s description. 164 00:08:01,020 --> 00:08:02,700 Also, next Friday, 165 00:08:02,700 --> 00:08:06,460 we still haven’t decided whether we’ll be having a V-LOG or a live stream. 166 00:08:06,460 --> 00:08:08,060 We’ll keep you posted. 167 00:08:10,100 --> 00:08:11,760 That’s it for today guys! 168 00:08:11,770 --> 00:08:14,369 Subscribe to our channel and press the bell button 169 00:08:14,369 --> 00:08:18,420 to always get notifications about our new videos and contest results. 170 00:08:24,840 --> 00:08:25,660 A week ago, 171 00:08:25,660 --> 00:08:29,460 two Strikers fired their salvos at Wasp on the Space map. 172 00:08:29,460 --> 00:08:31,740 You had to guess where the tank would stop. 173 00:08:31,740 --> 00:08:34,679 The correct answer is — zone B. 174 00:08:34,679 --> 00:08:36,119 Here are our winners! 175 00:08:36,120 --> 00:08:38,679 Remember, to participate in the Question of the Week, 176 00:08:38,679 --> 00:08:40,539 you need to use the special form. 177 00:08:40,539 --> 00:08:42,959 The link to it, is in the V-LOG’s description. 178 00:08:42,960 --> 00:08:45,880 You’ll need to enter your answer… and your nickname. 179 00:08:45,880 --> 00:08:49,940 We randomly choose 20 winners from among those who answer correctly. 180 00:08:49,940 --> 00:08:51,860 Now, here’s the new question![]