1 00:00:05,180 --> 00:00:06,180 Hello, tankers! 2 00:00:06,180 --> 00:00:09,260 Welcome to another episode of Developer’s Diary! 3 00:00:09,260 --> 00:00:14,000 Our Youtube channel is growing, and we’re close to hitting twenty thousand subscribers. 4 00:00:14,000 --> 00:00:18,080 As soon as we reach it, we’ll be doing a 3000 X crystals giveaway. 5 00:00:18,090 --> 00:00:22,070 So, make sure you subscribe and invite your friends to do so as well. 6 00:00:22,460 --> 00:00:24,520 In today’s episode, we’ll be telling you about 7 00:00:24,529 --> 00:00:27,800 the long-awaited ammunition for CBQ participants. 8 00:00:27,800 --> 00:00:32,460 We’ll also be telling you about bug fixes on maps, and about our plans for February. 9 00:00:37,200 --> 00:00:40,760 The new year has started on a very productive note for Tanki X, 10 00:00:40,760 --> 00:00:46,180 and our developers have kept up the pace by releasing yet another reward for our CBQ testers. 11 00:00:46,600 --> 00:00:51,580 Our tankers wearing a beta tester badge, have already received supplies, 12 00:00:51,580 --> 00:00:55,440 a wallpaper, a unique paint, and a skin for their Hornet. 13 00:00:55,840 --> 00:01:00,080 We’ve also added a remake of the Barda map from Tanki Online. 14 00:01:00,080 --> 00:01:01,720 It is called West Prime. 15 00:01:02,040 --> 00:01:06,240 The latest reward for our beta testers is the new Railgun ammunition, 16 00:01:06,240 --> 00:01:08,900 which has already been rolled out into the game, 17 00:01:08,900 --> 00:01:12,300 and added to the garages of our CBQ participants. 18 00:01:12,640 --> 00:01:15,760 Yes, it looks as if it’s bugged and glitchy. 19 00:01:15,770 --> 00:01:17,580 This was done intentionally, 20 00:01:17,580 --> 00:01:20,540 to remind our testers of how they stuck with us 21 00:01:20,540 --> 00:01:23,420 through the good times... and the bad times. 22 00:01:27,860 --> 00:01:29,820 With the release of the CBQ ammunition, 23 00:01:29,820 --> 00:01:34,300 we’ve also made some significant changes to the equipment balance system in mastery. 24 00:01:34,300 --> 00:01:38,740 The new principle takes into account the hull’s mastery, in addition to the turret mastery. 25 00:01:38,940 --> 00:01:41,600 Previously, only the turret’s mastery was considered. 26 00:01:41,820 --> 00:01:45,759 Let’s say you are playing a Viking and Thunder combination, 27 00:01:45,759 --> 00:01:48,060 each of them at a mastery level of 50. 28 00:01:48,060 --> 00:01:51,900 You decide to start playing Mammoth, which you’ve never used before, 29 00:01:51,900 --> 00:01:53,580 without changing your turret. 30 00:01:53,600 --> 00:01:57,440 Since you’re new to Mammoth, this combination will be balanced 31 00:01:57,450 --> 00:02:01,850 to the lowest mastery level, in this case Mammoth’s, which is zero. 32 00:02:02,000 --> 00:02:06,740 Thanks to this update, improving new turrets and hulls will become a lot more practical. 33 00:02:10,140 --> 00:02:13,360 This week, our development team implemented a big update 34 00:02:13,370 --> 00:02:18,580 that fixed a number of bugs on some maps, and upgraded and finalized the in-game garage. 35 00:02:18,580 --> 00:02:20,020 Let’s take a look at the fixes. 36 00:02:20,230 --> 00:02:24,110 We’ve fixed the “secret rooms” on Kungur, Iran and Rio, 37 00:02:24,110 --> 00:02:28,510 that were allowing players to shoot enemies without getting hit back because of the cover. 38 00:02:28,740 --> 00:02:31,060 We’ve also fixed some of the re-spawn zones, 39 00:02:31,060 --> 00:02:33,970 a few bugs with supply crates falling through textures, 40 00:02:33,970 --> 00:02:38,310 and also closed the passages to places that are hard to reach, to avoid abuse. 41 00:02:38,340 --> 00:02:42,360 We want to remind you that exploiting a bug to get an advantage in the game, 42 00:02:42,370 --> 00:02:44,500 is in violation of the game rules. 43 00:02:44,500 --> 00:02:49,290 Please report such bugs on our support site echo.tankix.com 44 00:02:49,290 --> 00:02:50,390 In addition to all that, 45 00:02:50,390 --> 00:02:54,350 we’ve also had time to finish and upgrade the looks of the in-game garage. 46 00:02:54,350 --> 00:02:57,480 The energy reactors in the garage are now animated. 47 00:02:57,489 --> 00:02:59,120 You might be asking... “why?” 48 00:02:59,120 --> 00:03:00,860 Well, to make it look pretty, of course. 49 00:03:05,100 --> 00:03:08,939 In our last episode, we told you about the upcoming modules for hulls, 50 00:03:08,939 --> 00:03:11,339 which will add new characteristics to your tank. 51 00:03:11,380 --> 00:03:15,200 We intend to roll these out at the end of February or beginning of March. 52 00:03:15,200 --> 00:03:19,840 Of course, this doesn’t mean that February will be a quiet month in terms of updates. 53 00:03:19,840 --> 00:03:23,660 We’re planning on updating the game interface, balance the battles, and of course, 54 00:03:23,660 --> 00:03:25,220 a few in-game celebrations. 55 00:03:25,480 --> 00:03:28,840 In February, we’ll be celebrating Valentine’s Day. 56 00:03:28,849 --> 00:03:32,090 On the day, there might be an increase in gold box drop rate, 57 00:03:32,090 --> 00:03:33,989 and hopefully a few other surprises. 58 00:03:34,160 --> 00:03:38,560 At the end of the month, we’ll be celebrating an event called “Warrior s Glory Days” 59 00:03:38,560 --> 00:03:41,880 with special containers and new in-game items. 60 00:03:42,180 --> 00:03:45,920 Stay tuned and follow the news on our official Tanki X website. 61 00:03:46,180 --> 00:03:47,180 See you soon, tankers![]