1 00:00:15,740 --> 00:00:16,860 Hello Tankers! 2 00:00:16,870 --> 00:00:19,690 In today’s episode we’ll be giving you some more details 3 00:00:19,690 --> 00:00:22,740 about the clan system and discussing the latest update. 4 00:00:22,740 --> 00:00:25,599 We’ll also be announcing the Masters of Parkour finals. 5 00:00:27,260 --> 00:00:31,860 Once again, we’re opening the VLOG with the answer to one of your hottest questions: 6 00:00:31,860 --> 00:00:34,820 Why is there still no clan system in the game? 7 00:00:35,140 --> 00:00:37,200 There are a number of issues and reasons, 8 00:00:37,200 --> 00:00:40,720 but the primary one is that TO is seven and a half years old. 9 00:00:40,720 --> 00:00:41,860 During its lifetime, 10 00:00:41,860 --> 00:00:45,780 it has undergone over 400 releases of all shapes and sizes, 11 00:00:45,780 --> 00:00:49,980 so a massive update like the clan system is impossible to implement quickly. 12 00:00:49,989 --> 00:00:54,320 That’s why our plans to add this system have been met with a temporary setback. 13 00:00:54,320 --> 00:00:56,240 But don’t worry we’re working on it! 14 00:00:58,860 --> 00:01:00,980 It’s time to discuss the latest update. 15 00:01:00,980 --> 00:01:03,220 Last Thursday, on December 1st , 16 00:01:03,220 --> 00:01:05,600 we implemented some tweaks to the game balance. 17 00:01:05,600 --> 00:01:07,600 Let’s start with the minor things. 18 00:01:07,600 --> 00:01:12,740 Following your feedback, the cooldown on mines has been decreased from 40 to 30 seconds. 19 00:01:12,740 --> 00:01:17,539 As for the turrets, we’ve slightly decreased the damage for Firebird, Freeze and Vulcan 20 00:01:17,540 --> 00:01:19,540 to make them fit the balance better. 21 00:01:19,540 --> 00:01:22,380 We’ve also reduced the time for Vulcan’s overheating. 22 00:01:22,380 --> 00:01:27,280 These were some of the most highly-requested changes in the community, so here they are! 23 00:01:27,280 --> 00:01:31,920 In game development, very often, the tricky bit isn’t figuring out WHAT to do 24 00:01:31,930 --> 00:01:34,210 but figuring out how far to take it. 25 00:01:34,210 --> 00:01:37,949 And this is exactly what happened with Isida’s nerfing last October. 26 00:01:37,950 --> 00:01:42,300 We had to do it, but we took it a bit too far. 27 00:01:42,300 --> 00:01:44,360 This time, we’ve increased Isida’s damage, 28 00:01:44,360 --> 00:01:47,900 and also improved its alteration by widening its attacking cone. 29 00:01:47,900 --> 00:01:50,400 Also, following October’s update, 30 00:01:50,410 --> 00:01:54,369 it has become a lot easier to check and interpret balance metrics, 31 00:01:54,370 --> 00:01:59,410 so from now on, balance updates will be smaller but more frequent. 32 00:01:59,410 --> 00:02:01,100 And now some announcements. 33 00:02:01,100 --> 00:02:01,900 In an upcoming update, we’ll be bringing back the maps Magadan, Canyon, and Deck 9. And now some announcements. 34 00:02:01,900 --> 00:02:06,130 In an upcoming update, we’ll be bringing back the maps Magadan, Canyon, and Deck 9. 35 00:02:06,130 --> 00:02:09,470 These maps were removed from the game in 2014. 36 00:02:09,470 --> 00:02:13,450 Now that we’ve separated the community into casual gamers and PRO players, 37 00:02:13,450 --> 00:02:15,660 it makes sense to bring back these maps. 38 00:02:15,670 --> 00:02:18,859 The Battle button will not create any battles on these maps, 39 00:02:18,860 --> 00:02:23,600 which means only PRO players with a clear understanding of how these maps work, 40 00:02:23,600 --> 00:02:24,360 will be playing on them. 41 00:02:24,360 --> 00:02:28,140 Once we’ve set the supply drop zones and checked the maps on the test servers, 42 00:02:28,140 --> 00:02:30,279 we’ll be able to release them in the game. 43 00:02:32,760 --> 00:02:36,420 We’re no longer accepting videos for the Masters of Parkour contest. 44 00:02:36,430 --> 00:02:38,490 We’ve nearly finished checking all the entries, 45 00:02:38,490 --> 00:02:41,470 and we must admit there are some pretty good ones. 46 00:02:41,470 --> 00:02:45,330 This Tuesday, December 6th, we’ll be announcing the names of the finalists, 47 00:02:45,330 --> 00:02:48,600 as well as any consolation prizes, IF there are any. 48 00:02:48,610 --> 00:02:53,310 Also, on that day, the Master of Parkour paint will be removed from all garages, 49 00:02:53,310 --> 00:02:56,990 except those of the finalists and prize winners. 50 00:02:56,990 --> 00:02:57,189 So what’s next? 51 00:02:57,189 --> 00:02:58,249 The Final of course, 52 00:02:58,249 --> 00:03:02,989 where our participants will engage in the final showdown of acrobatic proficiency. 53 00:03:02,989 --> 00:03:05,530 The final will take place on the 8th of December. 54 00:03:05,530 --> 00:03:08,269 The time will be announced at a later date on the forum. 55 00:03:08,269 --> 00:03:13,600 To snatch the grand prizes, our finalists will have to nail three parkour tasks, 56 00:03:13,600 --> 00:03:16,200 and do it better and faster than their opponents. 57 00:03:16,200 --> 00:03:18,780 Make sure you don’t miss the Final live stream, 58 00:03:18,790 --> 00:03:21,390 which will take place on our official Youtube-channel. 59 00:03:23,680 --> 00:03:25,400 Video of the week. 60 00:03:25,400 --> 00:03:27,940 Last week, we asked you to shoot a video of a rank-up. 61 00:03:27,940 --> 00:03:29,740 Let’s check out the best entry! 62 00:03:49,400 --> 00:03:52,900 For next week, shoot a video playing with the recently-improved Isida, 63 00:03:52,900 --> 00:03:54,240 wearing the white paint. 64 00:03:57,200 --> 00:04:00,620 This week, Cyber Monday brought a great sale on all shop items, 65 00:04:00,620 --> 00:04:02,580 including Premium Account time. 66 00:04:02,580 --> 00:04:03,640 Great news! 67 00:04:03,640 --> 00:04:07,879 Premium accounts are going to be discounted again from 15 to 50 percent, 68 00:04:07,879 --> 00:04:10,259 depending on which Premium bundle you choose. 69 00:04:10,260 --> 00:04:11,739 If you’ve been thinking of checking out 70 00:04:11,740 --> 00:04:14,600 the Premium pass, there’s no better time than this! 71 00:04:15,160 --> 00:04:16,380 That’s it guys! 72 00:04:16,380 --> 00:04:18,459 The closer we get to the New Year, 73 00:04:18,459 --> 00:04:22,780 the more interesting the V-LOGs will get, so keep watching! See ya! 74 00:04:29,800 --> 00:04:32,100 Last week we showed you a Railgun with an Alteration, 75 00:04:32,100 --> 00:04:32,990 and asked you to guess how many shots it could fire in one minute. Last week we showed you a Railgun with an Alteration, 76 00:04:32,990 --> 00:04:35,600 and asked you to guess how many shots it could fire in one minute. 77 00:04:35,600 --> 00:04:38,100 The correct answer is... 13. 78 00:04:38,100 --> 00:04:42,860 Please welcome our winners, randomly chosen from among those who answered correctly. 79 00:04:42,860 --> 00:04:44,300 And now, the new question.[]