1 00:00:05,140 --> 00:00:06,180 Hello, tankers! 2 00:00:06,240 --> 00:00:10,320 In today’s episode, we’ll be telling you about the new updates that we implemented 3 00:00:10,330 --> 00:00:11,990 during the past two weeks. 4 00:00:11,990 --> 00:00:15,970 We’ll also be telling you about how we’re fixing the most complex issues, 5 00:00:15,970 --> 00:00:17,890 and a bit about upcoming updates. 6 00:00:20,760 --> 00:00:23,240 Over the past two weeks, we’ve released several 7 00:00:23,240 --> 00:00:26,299 long-awaited updates that were announced in October. 8 00:00:26,300 --> 00:00:28,760 Let’s start with the battle results screen. 9 00:00:28,760 --> 00:00:31,340 The first screen you’ll get at the end of every battle, 10 00:00:31,350 --> 00:00:34,190 now notifies you about the outcome of the battle, 11 00:00:34,190 --> 00:00:36,269 whether it’s a “Victory” or a “Defeat”. 12 00:00:36,270 --> 00:00:38,430 This is followed by the results screen. 13 00:00:39,500 --> 00:00:44,560 The third screen will display the rank and mastery progression, for both your turret and hull. 14 00:00:44,580 --> 00:00:47,860 You no longer need to visit your garage in between battles 15 00:00:47,870 --> 00:00:51,780 to check your remaining progress to the next rank or mastery level. 16 00:00:51,780 --> 00:00:54,480 We’ve also added a “Play” button to the home menu, 17 00:00:54,489 --> 00:00:57,739 which was designed to save you time when searching for battles 18 00:00:57,739 --> 00:01:00,178 by picking the most appropriate battle for you. 19 00:01:00,560 --> 00:01:03,160 The daily quests were introduced last week. 20 00:01:03,160 --> 00:01:07,460 Two of them reset daily and require you to destroy a certain number of tanks. 21 00:01:07,460 --> 00:01:08,779 The third one is harder. 22 00:01:08,780 --> 00:01:11,60 You will need to complete this mission every day 23 00:01:11,60 --> 00:01:13,180 for seven consecutive days. 24 00:01:13,180 --> 00:01:16,420 Completing this chain will reward you with X Crystals. 25 00:01:16,420 --> 00:01:19,640 The difficulty of the daily quests depends on your rank... 26 00:01:19,650 --> 00:01:22,630 and the higher your rank, the better the reward. 27 00:01:22,630 --> 00:01:28,630 Earlier this week, we implemented the crosshair, which we believe will greatly increase firing accuracy. 28 00:01:28,680 --> 00:01:34,160 A diamond shaped crosshair will appear on any enemy tank that enters your turret’s firing sight. 29 00:01:34,260 --> 00:01:36,600 The mechanic is different for each turret. 30 00:01:36,600 --> 00:01:41,759 When using Smoky, Vulcan, Thunder, Railgun, and Shaft in Arcade mode, 31 00:01:41,760 --> 00:01:44,920 the crosshair will focus on the target closest to you. 32 00:01:44,930 --> 00:01:46,970 Shaft’s aiming mode hasn’t changed. 33 00:01:52,120 --> 00:01:55,960 Isida, Twins, and Ricochet have a limited firing range. 34 00:01:55,960 --> 00:02:00,39 If the target moves outside the turret’s range, the crosshair disappears. 35 00:02:00,40 --> 00:02:04,740 Additionally, when aiming at friendly targets with Isida, the crosshair turns green. 36 00:02:05,60 --> 00:02:07,680 The crosshair on Thunder is a bit smarter. 37 00:02:07,720 --> 00:02:11,420 It will mark every target affected by its area of effect damage. 38 00:02:11,420 --> 00:02:16,000 The crosshairs for Freeze and Firebird are scheduled to be added in later updates. 39 00:02:16,280 --> 00:02:19,480 You can always disable this function in the game settings menu, 40 00:02:19,490 --> 00:02:21,510 and go back to the original aiming method. 41 00:02:21,660 --> 00:02:24,900 We are continuously working on the development of skins. 42 00:02:24,910 --> 00:02:28,850 In the past few updates, we’ve added steel skins for Thunder and Isida, 43 00:02:28,850 --> 00:02:31,420 as well as the second tier of skins for Viking. 44 00:02:31,420 --> 00:02:33,619 XT hulls got new sound effects. 45 00:02:33,900 --> 00:02:37,420 Very soon, we will be releasing the next Closed Beta Quest reward. 46 00:02:37,580 --> 00:02:43,320 In mid-November, we conducted a survey in which we asked our Closed Beta Quest participants 47 00:02:43,330 --> 00:02:46,710 to choose the skin they want to receive as a reward. 48 00:02:46,740 --> 00:02:50,520 The majority voted for the Golden Hornet Beta skin... 49 00:02:50,520 --> 00:02:54,160 therefore it will be added to their garages for free. 50 00:02:54,160 --> 00:03:00,359 Its analog, with the carbon elements, will become available for purchase for X Crystals. 51 00:03:00,580 --> 00:03:04,840 Our developers will continue working on the next reward — the Railgun shell. 52 00:03:08,660 --> 00:03:13,780 Our Tanki X programmers are always working on developing the game, as well as fixing bugs. 53 00:03:13,960 --> 00:03:17,740 Just recently, our players faced two very unpleasant issues. 54 00:03:17,740 --> 00:03:21,220 One of the old bugs that makes battle time infinite, is back. 55 00:03:21,340 --> 00:03:25,940 What happens is that the timer gets stuck at 15 minutes, locking the players in battle 56 00:03:25,940 --> 00:03:29,660 without giving them the possibility to claim their hard-earned battle fund. 57 00:03:29,660 --> 00:03:34,700 The bug has now been fixed, but our programmers and analysts are continuously monitoring its state. 58 00:03:35,260 --> 00:03:39,780 The second annoying issue is the imbalance in player distribution in team battles. 59 00:03:39,780 --> 00:03:42,420 We re still trying to work out a solution for this. 60 00:03:42,420 --> 00:03:44,480 As soon as we do, we will let you know. 61 00:03:48,320 --> 00:03:54,200 As part of an experiment in AlternativaPlatform, last week we organized an event called Hackathon. 62 00:03:54,600 --> 00:03:58,40 Hackathon (which is a combination of the words Hack and Marathon) 63 00:03:58,40 --> 00:04:02,540 is a marathon among developers, aimed at rapid task development within the project. 64 00:04:02,540 --> 00:04:06,280 It doesn’t really have anything to do with Hacking in the conventional sense. 65 00:04:06,500 --> 00:04:11,760 Such events are held in a variety of industries and are aimed at solving different tasks, 66 00:04:11,820 --> 00:04:17,99 but they have one thing in common: a 48 hour marathon of rampant development. 67 00:04:17,100 --> 00:04:22,700 For the Hackathon event, the Tanki Online and Tanki X teams split into several smaller teams, 68 00:04:22,700 --> 00:04:26,140 in order to develop a new game feature in a short amount of time. 69 00:04:26,140 --> 00:04:30,200 Programmers, artists, and game designers spent days and nights in the office, 70 00:04:30,200 --> 00:04:33,180 making sure to finish their task in the allotted time. 71 00:04:33,360 --> 00:04:37,180 For the final presentation, each team showcased their feature with arguments 72 00:04:37,180 --> 00:04:41,980 and comments on why their feature is important and what benefits will it bring to the project. 73 00:04:42,220 --> 00:04:44,639 One of the coolest things about the Hackathon 74 00:04:44,639 --> 00:04:48,359 is that you can see and test the functional product behind the idea, 75 00:04:48,360 --> 00:04:50,960 see it in action, and evaluate its potential. 76 00:04:50,960 --> 00:04:53,640 Besides that, the time is very limited. 77 00:04:53,740 --> 00:04:56,200 This forces the teams to decide on developing the 78 00:04:56,210 --> 00:04:59,469 idea or feature that they think will be the most useful. 79 00:04:59,640 --> 00:05:02,360 Unfortunately, we can not disclose any of the 80 00:05:02,360 --> 00:05:05,180 ideas and features developed during the Hackathon, 81 00:05:05,180 --> 00:05:09,300 as they are only prototypes waiting to be approved for future development. 82 00:05:09,560 --> 00:05:10,800 That’s it for today. 83 00:05:10,810 --> 00:05:12,310 Thanks for watching! 84 00:05:12,310 --> 00:05:14,630 Like our video and subscribe to our channel. 85 00:05:14,780 --> 00:05:15,780 See you next time![]