1 00:00:15,740 --> 00:00:16,740 Hello Tankers! 2 00:00:16,740 --> 00:00:19,759 In today’s episode we’ll be telling you more about Alterations, 3 00:00:19,760 --> 00:00:23,900 and answering your hottest questions about the upcoming game balance changes. 4 00:00:23,900 --> 00:00:27,599 We’ve also got some cool news about the Tanki Online Newspaper. 5 00:00:29,200 --> 00:00:30,660 We’ll be starting today’s episode 6 00:00:30,660 --> 00:00:33,440 by answering the following question about Alterations: 7 00:00:33,620 --> 00:00:37,400 “Will I be able to install more than one Alteration on my turret?” 8 00:00:37,640 --> 00:00:40,180 The answer is: “Yes of course!” 9 00:00:40,180 --> 00:00:44,200 Every turret has up to 4 slots one for each category: 10 00:00:44,440 --> 00:00:47,180 One Alteration that changes the shot color 11 00:00:47,180 --> 00:00:50,750 One Alteration that introduces small gameplay changes 12 00:00:50,750 --> 00:00:54,600 One Alteration that changes the turret’s characteristics even more 13 00:00:54,600 --> 00:00:58,720 And one more Alteration with a secret effect that we’ll be revealing at a later date. 14 00:00:59,600 --> 00:01:02,480 In the future, every turret will have a choice of Alterations. 15 00:01:02,480 --> 00:01:06,700 Moreover, every category will have more than one Alteration to choose from. 16 00:01:06,700 --> 00:01:08,000 Using these modifications, 17 00:01:08,000 --> 00:01:11,660 you’ll be able to tune your turret to better fit your playing style. 18 00:01:12,620 --> 00:01:14,600 In last week’s V-LOG, 19 00:01:14,600 --> 00:01:17,100 we announced a number of upcoming changes in game balance. 20 00:01:17,100 --> 00:01:20,240 Many of you had a strong reaction to this announcement. 21 00:01:20,240 --> 00:01:22,399 Some of you were upset, some were happy, 22 00:01:22,409 --> 00:01:24,580 and some others were a bit confused. 23 00:01:24,580 --> 00:01:27,399 So, today we’ll be answering some of the big questions 24 00:01:27,410 --> 00:01:29,910 you’ve been asking us about the game balance changes. 25 00:01:30,140 --> 00:01:32,240 First of all, based on the community’s feedback, 26 00:01:32,240 --> 00:01:34,660 we’ve decided to change the final prices. 27 00:01:34,660 --> 00:01:37,179 The changes in attributes are still the same, 28 00:01:37,180 --> 00:01:39,340 but the jump in prices won’t be so big. 29 00:01:39,350 --> 00:01:43,479 The special Wiki article has already been updated with all the changes. 30 00:01:43,479 --> 00:01:46,239 You can find the link to the article in the V-LOG’s description. 31 00:01:53,160 --> 00:01:54,380 Of course not! 32 00:01:54,390 --> 00:01:56,530 All equipment that has been purchased before the update 33 00:01:56,530 --> 00:01:58,590 will remain in players’ Garages. 34 00:01:58,590 --> 00:02:01,359 Of course, because of this, some players will have equipment 35 00:02:01,359 --> 00:02:04,790 that shouldn’t be available at their rank after the update, 36 00:02:04,800 --> 00:02:07,200 and this might cause a bit of imbalance in battles. 37 00:02:07,200 --> 00:02:09,500 But this will only be a problem for a short while, 38 00:02:09,500 --> 00:02:12,400 and everything will balance itself out in time. 39 00:02:14,160 --> 00:02:16,300 М3 kits will change. 40 00:02:16,300 --> 00:02:17,700 First of all, their prices will change 41 00:02:17,700 --> 00:02:20,980 to reflect the changes in price of the equipment they contain. 42 00:02:20,980 --> 00:02:24,660 As for availability, right now, all M3 kits are available 43 00:02:24,660 --> 00:02:28,390 two ranks lower than the highest, minimum rank requirement inside the kit. 44 00:02:28,390 --> 00:02:30,910 The same principle will apply after the update. 45 00:02:30,910 --> 00:02:34,780 All M3 turrets and hulls will become available at the rank of Marshal, 46 00:02:34,780 --> 00:02:39,340 therefore, all M3 kits will be available to buy at the rank of Lieutenant General. 47 00:02:46,840 --> 00:02:52,600 Armor and speed are mainly what makes hulls light, middle or heavy. 48 00:02:52,700 --> 00:02:56,700 But characteristics such as maneuverability, dynamics, and others, 49 00:02:56,700 --> 00:02:57,780 are also important. 50 00:02:57,780 --> 00:03:01,840 The Hornet will have better handling and acceleration than Wasp. 51 00:03:03,900 --> 00:03:08,600 XT equipment will be changed according to the balance changes. 52 00:03:08,600 --> 00:03:12,820 All characteristics, including rank availability, will change after the update 53 00:03:12,820 --> 00:03:14,840 to reflect the standard versions. 54 00:03:14,840 --> 00:03:17,660 The only thing that won’t change is price. 55 00:03:17,660 --> 00:03:21,240 XT prices will remain the same as before the update. 56 00:03:24,390 --> 00:03:27,720 The number of MicroUpgrade steps that players have applied 57 00:03:27,720 --> 00:03:30,859 to their hulls and turrets will remain the same, 58 00:03:30,860 --> 00:03:33,200 but the price for each step will change. 59 00:03:33,200 --> 00:03:36,839 It will be linked to the price of its respective equipment. 60 00:03:36,840 --> 00:03:40,440 For example, the price for Freeze M3 will increase, 61 00:03:40,440 --> 00:03:44,970 so every one of its micro-upgrade steps will become more expensive. 62 00:03:44,970 --> 00:03:47,500 The opposite is true for Titan. 63 00:03:47,500 --> 00:03:50,780 After the update, this hull will be cheaper, and as a result, 64 00:03:50,780 --> 00:03:53,560 every one of its micro-upgrade steps will be cheaper. 65 00:03:57,300 --> 00:04:01,170 Of course, the characteristics of Wasp, Hornet and Railgun will be different, 66 00:04:01,170 --> 00:04:03,940 but except for that fact, the changes will be minor. 67 00:04:03,940 --> 00:04:08,340 Presently, you can join XP/BP battles with M2 as well as M3 equipment. 68 00:04:08,340 --> 00:04:10,960 With M3 equipment, everything is straightforward 69 00:04:10,960 --> 00:04:14,680 a Wasp or Hornet plus Railgun, any paint, no modules. 70 00:04:14,680 --> 00:04:19,360 But if you’re using an M2 hull, its armor automatically increases in such battles. 71 00:04:19,360 --> 00:04:22,520 This happens because the game automatically equips your M2 hull 72 00:04:22,530 --> 00:04:25,369 with a special module that protects you against Railgun. 73 00:04:25,370 --> 00:04:27,680 This is how the system works right now. 74 00:04:27,690 --> 00:04:32,110 But after the update, M2 hulls will have a slight increase in resistance against Railgun. 75 00:04:32,110 --> 00:04:32,950 That’s it. 76 00:04:37,160 --> 00:04:40,260 We’ve already dropped a hint about this in the last V-LOG. 77 00:04:40,270 --> 00:04:43,599 For the duration of 4 days after the update is release, 78 00:04:43,600 --> 00:04:46,000 battle funds will be increased by 50%. 79 00:04:46,000 --> 00:04:50,800 For Premium account owners, the increase will be two and a half times bigger. 80 00:04:50,900 --> 00:04:54,929 Additionally, for those 4 days, we’ll also be having a 30% sale on supplies. 81 00:04:55,700 --> 00:04:59,820 The plan is to launch this update on our test servers during the weekend. 82 00:04:59,820 --> 00:05:02,280 Those who can manage to log into the test servers 83 00:05:02,289 --> 00:05:04,529 will be able to check out the changes. 84 00:05:04,529 --> 00:05:08,419 At the same time, we are also planning on testing one more tiny update 85 00:05:08,420 --> 00:05:10,240 visible damage counters. 86 00:05:10,240 --> 00:05:12,320 We’ll let you know if the test will be happening. 87 00:05:15,139 --> 00:05:18,239 The official Tanki Online Newspaper keeps growing! 88 00:05:18,240 --> 00:05:21,220 From this month, besides the English and German Newspapers, 89 00:05:21,229 --> 00:05:24,808 we’ll also be having a newspaper in Hindi, and one in Arabic. 90 00:05:24,809 --> 00:05:27,620 These new publications will feature new content, 91 00:05:27,630 --> 00:05:31,630 as well as some top articles translated from the English version of the newspaper. 92 00:05:31,630 --> 00:05:32,900 But that’s not all! 93 00:05:32,900 --> 00:05:37,760 The Brazilian and Spanish Communities are both working hard to set up their publications. 94 00:05:37,760 --> 00:05:42,600 The team for the Brazilian paper has been assembled and is good to go, 95 00:05:42,690 --> 00:05:45,749 so you can expect some cool articles in the very near future. 96 00:05:46,820 --> 00:05:48,600 In the Latin American community 97 00:05:48,690 --> 00:05:50,790 we are looking for a few more volunteers to set up our team, 98 00:05:50,790 --> 00:05:55,930 so, if you can write good Spanish and you’re interested in writing articles about Tanki Online, 99 00:05:55,930 --> 00:05:58,290 please contact me, your LATAM Community Manager! 100 00:05:59,300 --> 00:06:00,560 Video of the week! 101 00:06:00,740 --> 00:06:04,780 Last Friday we asked you to shoot a video on the theme “Save the gold”. 102 00:06:04,780 --> 00:06:06,419 We received lots of videos 103 00:06:06,419 --> 00:06:09,900 and it’s probably due to the 5 gold boxes we added to the prize. 104 00:06:09,900 --> 00:06:11,900 Let’s watch the winning video! 105 00:06:41,910 --> 00:06:44,189 The theme for next week will be a bit simpler 106 00:06:44,189 --> 00:06:48,489 show us your top skills on the Madness map in a REAL battle. 107 00:06:48,489 --> 00:06:50,729 Make sure you’re wearing the Orange paint! 108 00:06:53,240 --> 00:06:54,480 That’s it tankers! 109 00:06:54,480 --> 00:06:57,320 Remember to look for the final code in this episode, 110 00:06:57,320 --> 00:06:59,540 and submit it using the special form. 111 00:06:59,540 --> 00:07:02,540 In the next VLOG, we’ll be announcing our winners. 112 00:07:02,540 --> 00:07:03,300 See ya ! 113 00:07:09,500 --> 00:07:11,680 Last week we gave you a number of clues, 114 00:07:11,680 --> 00:07:13,740 and asked you to identify a map. 115 00:07:13,749 --> 00:07:15,780 The correct answer is Highland. 116 00:07:15,780 --> 00:07:17,539 Now, an important announcement. 117 00:07:17,540 --> 00:07:19,200 We’ve been thinking about increasing 118 00:07:19,290 --> 00:07:22,759 the number of winners for the Question of the week, from 5 to 20. 119 00:07:22,759 --> 00:07:26,219 The prize per winner will be decreasing to five thousand crystals, 120 00:07:26,220 --> 00:07:29,940 BUT your chances of winning will be increasing by four times. 121 00:07:29,940 --> 00:07:33,640 In the VLOG’s description you’ll find a link to a special survey. 122 00:07:33,640 --> 00:07:37,240 Use the survey to tell us which version of the contest you prefer. 123 00:07:37,240 --> 00:07:40,660 In the next episode, we’ll let you know what the majority has chosen, 124 00:07:40,660 --> 00:07:42,740 whether it’s 5, or 20 winners. 125 00:07:42,740 --> 00:07:44,200 And now, the new question! 126 00:07:57,680 --> 00:08:00,640 How many times will the shot bounce?[]