1 00:00:15,700 --> 00:00:17,500 In today’s episode of the V-LOG, 2 00:00:17,500 --> 00:00:20,509 we’ll be answering your top questions about Tanki Online. 3 00:00:20,820 --> 00:00:24,900 We’ll also be telling you about the new FanArt section in the EN Tanki Wiki, 4 00:00:24,900 --> 00:00:27,100 and giving you more Pro tips on Railgun. 5 00:00:28,800 --> 00:00:32,800 Last week, we announced that Cedric, the new EN Community Manager, 6 00:00:32,800 --> 00:00:35,920 would be hosting an Ask-Me-Anything session on the forum. 7 00:00:36,240 --> 00:00:38,700 The official thread was opened last Wednesday, 8 00:00:38,700 --> 00:00:41,600 and since then there have been some really cool questions. 9 00:00:41,600 --> 00:00:44,370 In fact, Cedric has picked his favorite ones 10 00:00:44,370 --> 00:00:46,930 and will be answering them on the V-LOG right now. 11 00:00:47,400 --> 00:00:52,200 12 00:00:52,200 --> 00:00:54,739 Every time we plan a new event in Tanki Online, 13 00:00:54,739 --> 00:00:58,559 we try to build upon a previous successful experience. 14 00:00:59,060 --> 00:01:00,500 And from your feedback, 15 00:01:00,500 --> 00:01:05,339 you really enjoyed the Fool Days event we had earlier this month. 16 00:01:05,339 --> 00:01:09,200 So we’re definitely considering using the in-game mechanics, 17 00:01:09,200 --> 00:01:10,680 but in a slightly different way. 18 00:01:11,140 --> 00:01:14,180 19 00:01:14,710 --> 00:01:18,070 Unfortunately, we really have no control over this. 20 00:01:18,070 --> 00:01:23,500 The problem is that certain browsers, such as Chrome and Opera, 21 00:01:23,500 --> 00:01:28,160 have tech specifications that prevent us from implementing mouse control. 22 00:01:28,900 --> 00:01:35,620 So for now, mouse controls are only available in Mozilla and Internet Explorer, 23 00:01:35,620 --> 00:01:37,660 and some other lesser-known browsers. 24 00:01:38,100 --> 00:01:40,780 25 00:01:41,260 --> 00:01:43,420 There are still no definite plans for this. 26 00:01:43,860 --> 00:01:49,680 In the future, we might consider issuing a new assault map for an event. 27 00:01:49,960 --> 00:01:54,880 Or… another option could be implementing this mode into an existing map. 28 00:01:55,480 --> 00:01:57,520 But, we’ll just have to wait and see. 29 00:01:57,960 --> 00:02:02,380 30 00:02:03,200 --> 00:02:05,300 First, let me explain how this works. 31 00:02:06,000 --> 00:02:11,560 Every successful week after the fourth one, is treated exactly the same as the fourth week 32 00:02:11,560 --> 00:02:13,600 same conditions, same bonuses. 33 00:02:14,400 --> 00:02:15,840 If you miss one day, 34 00:02:16,420 --> 00:02:19,240 you ll go back to the 1st day of the fourth week. 35 00:02:19,960 --> 00:02:21,220 If you miss another day, 36 00:02:21,620 --> 00:02:25,120 you’ll go back to the 1st day of the third week... and so on. 37 00:02:25,510 --> 00:02:27,550 So, regardless of how many weeks 38 00:02:27,820 --> 00:02:31,600 you complete successfully after the fourth week, 39 00:02:31,600 --> 00:02:33,100 if you miss four days, 40 00:02:33,460 --> 00:02:40,400 you will go back to the very beginning of your quest chains on the 1st day of the 1st week. 41 00:02:41,200 --> 00:02:43,060 42 00:02:43,600 --> 00:02:45,770 If you want to know more about Tanki X, 43 00:02:45,770 --> 00:02:49,490 you’ll want to check out the new series of Developer’s Diary episodes 44 00:02:49,490 --> 00:02:51,440 on the Tanki X YouTube channel. 45 00:02:51,440 --> 00:02:53,610 There’s a new episode twice a month, 46 00:02:53,610 --> 00:02:57,350 and it will keep you updated on everything that’s happening in Tanki X. 47 00:02:57,630 --> 00:03:00,970 The link to the first episode is in the description of this video. 48 00:03:03,580 --> 00:03:07,720 It’s no secret that we’ve got some incredibly talented people in our community. 49 00:03:07,960 --> 00:03:12,840 Unfortunately, their cool creations often get buried beneath all the posts in the forum. 50 00:03:13,130 --> 00:03:15,200 So, the EN Tanki Wiki team, 51 00:03:15,300 --> 00:03:19,319 has set out to collect all of the best creations from the English Community 52 00:03:19,319 --> 00:03:21,559 into an official FanArt section. 53 00:03:21,800 --> 00:03:23,900 Got a cool piece of artwork you wanna share? 54 00:03:23,900 --> 00:03:25,790 Head to the special thread in the forum. 55 00:03:25,790 --> 00:03:27,740 There you’ll find all of the instructions 56 00:03:27,740 --> 00:03:30,900 on how to submit your creations via the special form. 57 00:03:30,900 --> 00:03:32,560 The link is in the description. 58 00:03:32,900 --> 00:03:35,340 In the meantime, here are a few cool pieces 59 00:03:35,340 --> 00:03:37,020 that have already been submitted. 60 00:03:37,020 --> 00:03:37,660 Well done! 61 00:03:43,200 --> 00:03:45,640 Since the beginning of Pro’s Advice in the V-LOG, 62 00:03:45,640 --> 00:03:48,800 we’ve had tips from many of the game’s top players. 63 00:03:48,800 --> 00:03:52,500 Our guest for today is a well-known eSportsman... Nemtrix. 64 00:03:52,500 --> 00:03:56,340 He’ll be giving us some tips on Railgun. Let’s see what he’s got. 65 00:03:57,410 --> 00:03:58,200 Hey tankers! 66 00:03:58,200 --> 00:04:00,630 This is Nemtrix, and today I’ll be sharing with you 67 00:04:00,630 --> 00:04:03,600 some simple but useful techniques with Railgun. 68 00:04:03,600 --> 00:04:04,700 Let s start! 69 00:04:05,440 --> 00:04:08,700 So, you re in the enemy base, you’ve just fired your Railgun, 70 00:04:08,709 --> 00:04:11,500 and you see that an opponent is about to respawn. 71 00:04:11,500 --> 00:04:14,800 Your next shot will be available in 4 or 5 seconds. 72 00:04:14,800 --> 00:04:18,959 What you need to do, is drive into the enemy tank to stop him from materializing. 73 00:04:19,420 --> 00:04:21,200 Now, wait for your gun to be ready, 74 00:04:21,200 --> 00:04:24,700 get away from the enemy’s phantom and punch a new hole into him. 75 00:04:25,040 --> 00:04:29,040 Make sure you start heating up your gun before separating from the enemy tank. 76 00:04:29,300 --> 00:04:32,100 This will give you the advantage of shooting before your enemy. 77 00:04:32,100 --> 00:04:36,440 This technique is very useful in duels for flags, and tandem battles. 78 00:04:37,000 --> 00:04:42,379 If the situation is reversed and the enemy is in your tank, you have two viable options: 79 00:04:42,900 --> 00:04:47,000 If the enemy heats up his Railgun and starts separating from your phantom, 80 00:04:47,000 --> 00:04:50,500 try to keep your tank merged with his until he fires… 81 00:04:50,500 --> 00:04:51,880 then move away. 82 00:04:52,640 --> 00:04:54,200 If you didn’t manage to do that, 83 00:04:54,200 --> 00:04:58,500 the worst thing you can do is to begin heating up your gun right after materializing, 84 00:04:58,500 --> 00:05:01,860 because you’ll end up getting hit, and will probably miss your shot. 85 00:05:01,860 --> 00:05:04,120 Instead, you should wait till you get hit, 86 00:05:04,120 --> 00:05:06,720 and then take aim and fire at your enemy. 87 00:05:10,900 --> 00:05:13,200 If you are on your way to attack the enemy base, 88 00:05:13,200 --> 00:05:17,200 but in the meantime your opponents are moving in to attack your base, 89 00:05:17,200 --> 00:05:18,300 fire a shot at them, 90 00:05:18,300 --> 00:05:21,439 leaving them with little health so that your teammates in defence 91 00:05:21,439 --> 00:05:23,400 can finish them off with one hit. 92 00:05:23,400 --> 00:05:26,909 The advantage of this tactic is that it doesn’t waste your time, 93 00:05:26,909 --> 00:05:29,330 and increases the chances that your defenders 94 00:05:29,330 --> 00:05:32,550 will successfully stop the enemy attack on your base. 95 00:05:33,020 --> 00:05:35,160 Here’s one final, simple technique. 96 00:05:35,319 --> 00:05:38,579 Let’s say you took the flag and are driving back to your base. 97 00:05:38,860 --> 00:05:43,200 Your teammates are still far away and you’re only 1 shot away from being destroyed. 98 00:05:43,200 --> 00:05:45,500 In this case, there’s a high probability that 99 00:05:45,500 --> 00:05:48,500 the enemy will catch up with you, and return their flag. 100 00:05:48,680 --> 00:05:51,719 What you can do, is drop the flag in the corner of the map 101 00:05:51,719 --> 00:05:53,479 and turn back to face your enemies. 102 00:05:53,650 --> 00:05:57,300 You’ll probably take some damage, but at least you’ll be blocking their path, 103 00:05:57,300 --> 00:06:01,000 giving your teammates a few extra seconds to capture the enemy flag. 104 00:06:01,629 --> 00:06:03,900 And remember, if you want to play the smart game, 105 00:06:03,900 --> 00:06:06,720 stay in constant communication with your teammates. 106 00:06:06,900 --> 00:06:09,080 This will give your team a huge advantage. 107 00:06:10,200 --> 00:06:11,440 That’s it for now guys. 108 00:06:11,740 --> 00:06:12,760 This was Nemtrix. 109 00:06:12,900 --> 00:06:13,500 See you! 110 00:06:17,200 --> 00:06:18,500 Video of the week! 111 00:06:18,680 --> 00:06:21,219 Last time, the theme for your videos was... 112 00:06:21,219 --> 00:06:22,639 Monster-kill with Hammer. 113 00:06:22,939 --> 00:06:24,079 Let’s see what we’ve got! 114 00:06:50,600 --> 00:06:52,539 Next time, we’d like to see some videos 115 00:06:52,539 --> 00:06:54,499 showing the skillful use of mines. 116 00:06:57,580 --> 00:06:59,220 That’s it for this episode! 117 00:06:59,400 --> 00:07:03,280 Follow Tanki Online on our social networks and YouTube! 118 00:07:03,440 --> 00:07:03,940 Bye![]