1 00:00:16,129 --> 00:00:17,779 Hello tankers! 2 00:00:17,779 --> 00:00:24,680 In today’s episode of the V-LOG we’ll tell you about upcoming changes to TO and 3 00:00:24,680 --> 00:00:28,539 the process of making sounds for the new Tanki. 4 00:00:28,539 --> 00:00:36,679 We’ll also help you become even better players, thanks to another bunch of tips from an experienced tanker. 5 00:00:36,680 --> 00:00:37,380 Let’s go! 6 00:00:38,839 --> 00:00:46,690 Guys, in the past two weeks we’ve received quite a lot of complaints about lags in Tanki. 7 00:00:46,690 --> 00:00:53,820 We are aware of the issue, and we are doing our best to solve it as soon as possible. 8 00:00:53,820 --> 00:01:00,760 Last week, we released not one, but several updates, aimed at fixing the situation. 9 00:01:00,769 --> 00:01:04,909 Just a little more time and all will get back to normal. 10 00:01:04,909 --> 00:01:07,389 Thank you for your patience and support! 11 00:01:08,800 --> 00:01:14,560 Now, something exciting for those of you who, for some reason, play Tanki less than they 12 00:01:14,560 --> 00:01:18,040 would like to, and can’t keep up with friends… 13 00:01:18,040 --> 00:01:21,120 Or simply want MORE from the game! 14 00:01:21,120 --> 00:01:27,300 In the upcoming weeks, we’ll be releasing a feature that’s been speculated on since 15 00:01:27,310 --> 00:01:31,900 the very birth of Tanki — Premium Account. 16 00:01:31,900 --> 00:01:36,600 Intrigued? Then let’s get all the info right now! 17 00:01:36,600 --> 00:01:42,569 The upcoming update is aimed mainly at those who want to rank up and get access to new 18 00:01:42,569 --> 00:01:44,039 equipment faster… 19 00:01:44,039 --> 00:01:50,409 or are simply looking to get something new from Tanki, whether it’s unique content 20 00:01:50,409 --> 00:01:52,990 or the ability to stand out. 21 00:01:52,990 --> 00:01:58,640 With a Premium Account, these tankers will be getting a whole list of advantages. 22 00:01:58,640 --> 00:02:05,459 First of all, tankers with a premium account will be receiving 50% more experience points 23 00:02:05,459 --> 00:02:08,509 and crystals in every battle. 24 00:02:08,509 --> 00:02:15,150 Secondly, unique content: while the account is active, a player will have a special paint 25 00:02:15,150 --> 00:02:20,330 with 20% protections against mines and all turrets. 26 00:02:20,330 --> 00:02:27,120 Additionally, he will be able to buy kits that include XT items in the Garage! 27 00:02:27,120 --> 00:02:34,380 A premium tanker will be easy to distinguish in battles, as well as in chats and forums, 28 00:02:34,390 --> 00:02:37,110 thanks to a special rank icon. 29 00:02:37,110 --> 00:02:42,040 For those, who would rather stay under the radar, there will be the option to change 30 00:02:42,040 --> 00:02:46,060 back to the standard rank icon in settings. 31 00:02:46,060 --> 00:02:53,140 On top of all that, players with Premium Accounts will also have access to PRO Battle Pass features. 32 00:02:53,140 --> 00:03:00,840 This means they’ll be able to create Pro battles with custom settings, as well as participate in them. 33 00:03:00,840 --> 00:03:06,480 Premium Accounts will be purchased in the game’s payments section, just like crystals, 34 00:03:06,490 --> 00:03:08,900 but on a different screen. 35 00:03:08,900 --> 00:03:15,720 There will be two options available: a subscription for one month, or for three months. 36 00:03:15,720 --> 00:03:21,840 Premium Account days will also be awarded as a bonus for purchasing crystal packs. 37 00:03:21,840 --> 00:03:28,440 Work on the Premium Account is close to being concluded. The feature will be added to Tanki 38 00:03:28,440 --> 00:03:30,730 in the following weeks. 39 00:03:30,730 --> 00:03:33,900 And to give players the opportunity to check it out, 40 00:03:33,900 --> 00:03:41,840 upon launching the update we’ll be giving one day of premium FOR FREE to all tankers in the game. 41 00:03:41,840 --> 00:03:42,640 Stay tuned! 42 00:03:46,020 --> 00:03:54,320 With each episode of the V-LOG we give you more and more info on the upcoming Tanki on Unity. 43 00:03:54,320 --> 00:03:57,840 Today’s story will be about the game’s sounds. 44 00:03:57,840 --> 00:04:01,200 So, let’s watch it… and listen of course. 45 00:04:06,880 --> 00:04:08,340 Sound… 46 00:04:08,340 --> 00:04:11,960 An essential component of any computer game. 47 00:04:11,960 --> 00:04:19,030 Unfortunately, it is often neglected by developers, ending up in the shadow of graphics… which 48 00:04:19,030 --> 00:04:21,120 is not right of course. 49 00:04:21,120 --> 00:04:27,810 The roar of the engine, the crackle of tracks on tarmac, the BOOM of the turret… 50 00:04:27,810 --> 00:04:33,720 All of this is as important as detailed models and advanced lighting. 51 00:04:33,720 --> 00:04:39,470 We totally understand that, which is why we’re paying so much attention to the sounds in 52 00:04:39,470 --> 00:04:41,120 the new Tanki. 53 00:04:41,120 --> 00:04:44,080 We want to find a balance between novelty, and familiarity. 54 00:04:44,080 --> 00:04:49,140 On the one hand, it’s an all-new game, on the other — it’s TO’s successor, so 55 00:04:49,150 --> 00:04:51,440 everything needs to sound recognizable. 56 00:04:51,440 --> 00:04:55,190 In other words, an experienced tanker should be able to understand what’s happening in 57 00:04:55,190 --> 00:04:57,000 the game with his eyes closed. 58 00:04:57,000 --> 00:05:02,740 This also means you’ll easily be able to understand what’s firing at you. 59 00:05:02,740 --> 00:05:08,960 Each turret will have a sound that is easy to recognize, but also a lot more detailed 60 00:05:08,960 --> 00:05:11,840 and complex than before. 61 00:05:11,840 --> 00:05:15,260 We’re paying special attention to engine sounds. 62 00:05:15,260 --> 00:05:22,760 In the current Tanki, these consist of 3 elements — idling, acceleration, and full speed. 63 00:05:22,760 --> 00:05:28,210 In the new game, the engine’s sound will closely reflect the tank’s speed, as well 64 00:05:28,210 --> 00:05:30,639 as the activation of Speed Boost. 65 00:05:30,639 --> 00:05:34,540 And yeah, light, medium and heavy hulls will finally have different sounds. 66 00:05:34,540 --> 00:05:38,600 It will be impossible to mix up Wasp and Hunter… or Hunter and Mammoth. 67 00:05:49,580 --> 00:05:56,440 Of course, there will be entirely new sounds too — from major things like tank collisions 68 00:05:56,450 --> 00:06:00,770 to turret and hull transformation during supplies activation. 69 00:06:00,770 --> 00:06:03,620 There are also very subtle sounds. 70 00:06:03,620 --> 00:06:10,360 For instance, when you plant a mine, it will sound different depending on the surface it falls on. 71 00:06:10,370 --> 00:06:15,060 The work is still in progress, but the new game already has ten times the sounds of the 72 00:06:15,060 --> 00:06:16,050 current one! 73 00:06:16,050 --> 00:06:21,430 This is an all-new level, so those of you who are used to playing Tanki with sound muted, 74 00:06:21,430 --> 00:06:23,960 should go and get some decent headphones… 75 00:06:23,960 --> 00:06:25,460 They will surely come in handy! 76 00:06:28,240 --> 00:06:30,400 Time for Pro’s Advice. 77 00:06:30,400 --> 00:06:35,660 Today’s guest — Tanki letsplayer Berik — will give us some useful tips 78 00:06:35,660 --> 00:06:37,500 on playing with Firebird. 79 00:06:38,740 --> 00:06:40,680 Hey guys, this is Berik. 80 00:06:40,680 --> 00:06:46,169 Today we’ll talk about playing with Firebird. Let’s go! 81 00:06:46,169 --> 00:06:52,949 The first point is Firebird’s most obvious advantage — high damage. This consists of 82 00:06:52,949 --> 00:06:57,610 2 components: direct damage and burning damage. 83 00:06:57,610 --> 00:07:03,790 The first one is easy to understand because it’s constant, but the burning damage is 84 00:07:03,790 --> 00:07:07,830 more tricky because it increases over time. 85 00:07:07,830 --> 00:07:15,820 For example, a fully micro-upgraded Firebird M3 reaches its maximum burning damage of 30 86 00:07:15,820 --> 00:07:20,110 health points per second after 2,5 seconds of firing. 87 00:07:20,110 --> 00:07:24,470 So, you don’t need to keep attacking the enemy till he’s dead. 88 00:07:24,470 --> 00:07:31,330 If he’s already heated up, you can drive away once he has about 50 HP left. 89 00:07:31,330 --> 00:07:38,050 He’ll burn down anyway, and you’ll save time and precious energy for your turret. 90 00:07:38,050 --> 00:07:44,060 Firebird is an excellent opponent against Vulcan and its self-damage. 91 00:07:44,070 --> 00:07:49,840 When attacking a machinegun that is already heating up, you re forcing him into a tricky 92 00:07:49,840 --> 00:07:57,600 choice: to continue shooting and receive more damage, or cease fire and hope to survive. 93 00:07:57,600 --> 00:08:01,540 Very often, the enemy picks the second option. 94 00:08:01,550 --> 00:08:08,900 The next tip is a tactical one useful in team battles, especially no-supply ones. 95 00:08:08,900 --> 00:08:15,919 Your task is to enter the enemy base in the first wave of attack and damage as many enemies 96 00:08:15,919 --> 00:08:17,610 as possible. 97 00:08:17,610 --> 00:08:23,930 They will receive direct damage and will start losing health thanks to the burning effect. 98 00:08:23,930 --> 00:08:29,550 Within several seconds, your teammates will arrive, finish off the damaged enemies and 99 00:08:29,550 --> 00:08:31,490 steal the flag! 100 00:08:31,490 --> 00:08:38,120 When playing with Firebird, keep in mind your two main enemies: Repair Kits and paints with 101 00:08:38,120 --> 00:08:40,610 high Firebird protection. 102 00:08:40,610 --> 00:08:46,980 For example, Zeus eats up half of Firebird s damage and decreases the heating up speed 103 00:08:46,980 --> 00:08:52,490 by 50%, so the turret loses most of its potential. 104 00:08:52,490 --> 00:08:58,920 As for Repair Kits, if you see that the enemy has just used one, don’t even try to attack 105 00:08:58,920 --> 00:09:00,930 — save your energy. 106 00:09:00,930 --> 00:09:08,110 The supply overcomes Firebird’s standard damage and fully neutralizes the burning effect. 107 00:09:08,110 --> 00:09:15,460 And finally, to get really good at playing Firebird, spend some time reading the TO wiki. 108 00:09:15,460 --> 00:09:22,760 Memorize the speed at which your turret deals damage, as well as the health pools of various hulls. 109 00:09:22,760 --> 00:09:29,340 Your goal is to spend energy wisely and make the best out of your Firebird. 110 00:09:29,340 --> 00:09:33,580 That’s all, guys. Roast your enemies, it’s fun! 111 00:09:33,580 --> 00:09:34,460 Good luck! 112 00:09:44,640 --> 00:09:47,880 Now, it’s time for some epic footage! 113 00:09:47,880 --> 00:09:52,540 Let’s check out the best clip sent to us since last Friday. 114 00:10:03,960 --> 00:10:07,560 The topic for this week is MINES. 115 00:10:07,560 --> 00:10:13,360 Draw something with mines on Stadium, destroy somebody in a spectacular way… 116 00:10:13,360 --> 00:10:16,600 The only limit is your imagination! 117 00:10:16,600 --> 00:10:19,980 Just make sure the video has mines in it. 118 00:10:19,980 --> 00:10:20,800 Good luck! 119 00:10:23,600 --> 00:10:26,300 That’s all for this episode tankers! 120 00:10:26,310 --> 00:10:32,990 Follow us on social media and hit the LIKE button if you are looking forward to ratings 121 00:10:32,990 --> 00:10:36,120 and achievements — they are close! 122 00:10:36,120 --> 00:10:37,900 See you next Friday![]