1 00:00:16,129 --> 00:00:20,060 Hello tankers, welcome to the Tanki V-LOG! 2 00:00:20,060 --> 00:00:27,230 In today’s episode we’ll be teaching you how to properly hunt for XT items, and telling 3 00:00:27,230 --> 00:00:30,320 you about the graphics of the new Tanki. 4 00:00:30,320 --> 00:00:31,440 Let’s go! 5 00:00:32,880 --> 00:00:37,540 First of all, let’s get this week’s news out of the way. 6 00:00:37,550 --> 00:00:44,120 On the 1st of October, we launched the system for personal discounts and test drives. 7 00:00:44,120 --> 00:00:50,030 Now, when entering a battle, the game will occasionally offer you the chance to try out 8 00:00:50,030 --> 00:00:52,810 a new turret or hull in combat. 9 00:00:52,810 --> 00:00:59,570 This will be one of the items available at your rank, but that you haven’t yet purchased. 10 00:00:59,570 --> 00:01:06,130 Once the test drive is over, you’ll get a time-limited discount on the item! 11 00:01:06,130 --> 00:01:12,360 More info on how this new mechanism works can be found on TO homepage. 12 00:01:12,369 --> 00:01:14,769 The link is in the description. 13 00:01:17,440 --> 00:01:23,700 In addition to the update, last Wednesday we kicked off a series of daily tournaments 14 00:01:23,700 --> 00:01:26,100 on the Tanki.StarLadder site. 15 00:01:26,100 --> 00:01:28,640 These are called DailyCups. 16 00:01:28,640 --> 00:01:33,960 As an experiment, we haven’t set any restrictions on equipment. 17 00:01:33,960 --> 00:01:37,340 Any turret and hull combination allowed! 18 00:01:37,340 --> 00:01:42,320 You can also equip any paint you like, except for unique ones. 19 00:01:42,329 --> 00:01:49,499 So, if you’ve always wanted to try out Tanki esports, but your favorite combo was not allowed 20 00:01:49,499 --> 00:01:53,679 by the rules — you are welcome to take part! 21 00:01:53,679 --> 00:02:00,560 We promise, this will be fun… and of course, profitable in terms of crystals! 22 00:02:00,560 --> 00:02:06,740 More information on DailyCups is already on our eSports site. The link is below. 23 00:02:09,760 --> 00:02:15,560 We continue to keep you updated on the development of the new Tanki. 24 00:02:15,560 --> 00:02:19,180 Last week we told you about the game’s physics engine. 25 00:02:19,180 --> 00:02:23,820 Today’s story will be about its graphics. Let’s watch it! 26 00:02:29,600 --> 00:02:35,740 As we work on the new Tanki, we’re paying special attention to the graphics, as this 27 00:02:35,750 --> 00:02:41,810 is the main difference between the new game and the old one for most tankers. 28 00:02:41,810 --> 00:02:46,610 With the new game’s engine — Unity — at our disposal, we have dozens of up-to-date 29 00:02:46,610 --> 00:02:52,420 technologies, which, as a whole, bring the picture to life and create that immersion effect. 30 00:02:52,420 --> 00:02:58,340 In terms of graphics, the upcoming Tanki will be several generations ahead of the current TO. 31 00:02:58,350 --> 00:03:03,560 All items in the game, including tanks of course, will look a lot more real. 32 00:03:03,560 --> 00:03:08,870 This will be achieved not only through an increased level of detail and higher texture 33 00:03:08,870 --> 00:03:13,350 resolution, but also through a number of subtle things. 34 00:03:13,350 --> 00:03:19,540 For example, we’ll introduce materials: the bark of the trees will be rough, windows 35 00:03:19,540 --> 00:03:26,180 will be reflecting things, while tanks will be made of metal, not cardboard. 36 00:03:26,180 --> 00:03:30,790 The game’s atmosphere will also benefit from advanced lighting. 37 00:03:30,790 --> 00:03:37,010 In the current Tanki, lighting is plain and simple — there’s either a shadow or there isn’t. 38 00:03:37,010 --> 00:03:44,800 But the new game will feature natural half-shadows and realistic reflections on object surfaces. 39 00:03:44,800 --> 00:03:51,000 We’re paying a lot of attention to things that might not seem important at first glance, 40 00:03:51,010 --> 00:03:53,230 for example, vegetation. 41 00:03:53,230 --> 00:04:01,120 The legendary bushes in TO are sprites — 2-dimensional images that are always facing you, no matter 42 00:04:01,130 --> 00:04:02,680 where you go. 43 00:04:02,680 --> 00:04:09,900 In the new game, this will be a thing of the past — vegetation will be rendered in 3D. 44 00:04:09,910 --> 00:04:14,990 Trees will actually have separate branches and leaves, with light travelling between 45 00:04:14,990 --> 00:04:19,070 them, while the grass and bushes will move with the wind. 46 00:04:19,070 --> 00:04:24,630 Something will always be happening on-screen; it will be a lot more lively. 47 00:04:24,630 --> 00:04:29,319 Unity helps us transform even the most familiar elements of gameplay. 48 00:04:29,319 --> 00:04:34,130 For example, the visual effect of hitting something with Twins will always be different. 49 00:04:34,130 --> 00:04:39,180 This, combined with volumetric smoke, and the used-up shells being ejected from turrets, 50 00:04:39,180 --> 00:04:41,880 will make shooting a lot more fun! 51 00:04:41,880 --> 00:04:48,930 One final thing: Tanki on Unity will be a multiplatform game, so our task is not just 52 00:04:48,930 --> 00:04:51,850 to provide it with up-to-date graphics. 53 00:04:51,850 --> 00:04:59,530 We must also guarantee decent performance on mobile devices and affordable PCs, so that 54 00:04:59,560 --> 00:05:06,040 when the time comes, each and every one of you will be able to fully immerse yourselves 55 00:05:06,040 --> 00:05:08,260 into the universe of Tanki! 56 00:05:12,360 --> 00:05:19,380 Time for Pro’s Advice! Today’s guest is a Tanki tester called Serene, and she will 57 00:05:19,380 --> 00:05:22,420 NOT be teaching us how to play better. 58 00:05:22,420 --> 00:05:28,440 Instead, she’ll be giving us advice on how to go about hunting for XT missions... 59 00:05:28,440 --> 00:05:30,260 In a smart way. 60 00:05:30,260 --> 00:05:31,080 Check it out! 61 00:05:31,660 --> 00:05:34,280 Hey everyone, this is Serene. 62 00:05:34,280 --> 00:05:39,380 Today we’ll talk about how to get an XT Daily Mission… without going mad! :) 63 00:05:39,389 --> 00:05:45,600 Before we start, keep in mind — by deciding to get an XT mission, you’re setting out 64 00:05:45,600 --> 00:05:48,300 on a road of pain and suffering. 65 00:05:48,300 --> 00:05:54,000 Today’s guide won’t make it easier, but it will help you save some time and crystals. 66 00:05:54,000 --> 00:05:54,840 Let’s go! 67 00:05:55,680 --> 00:05:58,660 First, make sure you are a Generalissimo. 68 00:05:58,669 --> 00:06:05,960 As obvious as it may sound, some players forget that XT missions are only available to top 69 00:06:05,960 --> 00:06:07,570 rank players. 70 00:06:07,570 --> 00:06:14,490 Secondly, remember that to obtain an XT turret, you need to receive and successfully complete 71 00:06:14,490 --> 00:06:21,070 a 9999 kills mission with the respective prize. 72 00:06:21,070 --> 00:06:28,110 When it comes to XT hulls, it’s 99 999 experience points. 73 00:06:29,139 --> 00:06:33,639 These were basic tips. Now, on to more advanced ones. 74 00:06:33,640 --> 00:06:41,100 The daily missions mechanism makes it impossible for a player to have 2 missions of the same type. 75 00:06:41,110 --> 00:06:47,580 This means, that if one of your missions is to “Destroy 20 tanks”, you will never 76 00:06:47,580 --> 00:06:54,270 get an XT mission for 9999 kills. 77 00:06:54,270 --> 00:07:02,310 The same goes to experience points missions, so if you have one, exchange it for something else. 78 00:07:02,310 --> 00:07:10,010 By the way, this rule does not apply to missions where you need to earn XP on a certain map 79 00:07:10,010 --> 00:07:16,520 or in a specific battle mode — technically, those fall into other categories. 80 00:07:16,520 --> 00:07:24,080 So, your chance of getting an XT mission is higher if you have 3 active assignments and 81 00:07:24,090 --> 00:07:27,070 two of them are non-XT types. 82 00:07:27,070 --> 00:07:32,830 This means you can have any kind of mission except kill or XP ones. 83 00:07:32,830 --> 00:07:34,100 For example: 84 00:07:34,110 --> 00:07:37,750 “Collect supply boxes” in one slot... 85 00:07:37,750 --> 00:07:41,060 And “Finish first in a battle” in another one. 86 00:07:41,060 --> 00:07:47,350 This is the ideal situation for getting an XT mission in the remaining slot. 87 00:07:47,350 --> 00:07:53,199 So, you’ve finally been given an XT assignment. Congratulations! 88 00:07:53,199 --> 00:07:56,070 You now have two possible paths. 89 00:07:56,070 --> 00:08:02,520 If you received an XT hull mission, but want to get a whole combo of unique items, start 90 00:08:02,520 --> 00:08:06,350 hunting for an XT turret assignment in another slot. 91 00:08:06,350 --> 00:08:12,639 Later, it will allow you to complete both missions side by side, as you’ll be getting 92 00:08:12,639 --> 00:08:17,039 both experience points and kills in every battle. 93 00:08:17,040 --> 00:08:24,419 If your goal is to get as many XTs as possible by spending the least crystals possible, complete 94 00:08:24,419 --> 00:08:29,880 your XT mission first, and only then start searching for another one. 95 00:08:29,880 --> 00:08:36,880 The reason is simple: if you have an active Wasp XT mission, it will be impossible for 96 00:08:36,880 --> 00:08:40,919 you to get an assignment for a unique Hornet or Viking. 97 00:08:40,919 --> 00:08:47,050 You’ll only be able to get a mission with an XT turret prize, which decreases the overall 98 00:08:47,050 --> 00:08:50,899 chance of getting an XT challenge. 99 00:08:50,899 --> 00:08:55,679 And finally, remember: XT missions are extremely rare. 100 00:08:55,680 --> 00:09:00,800 Getting one, not to mention several of them, will cost you A LOT. 101 00:09:00,800 --> 00:09:04,279 So, before beginning the hunt, think twice. 102 00:09:04,279 --> 00:09:09,879 That’s all, this was Serene. Follow my advice and may the XTs be with you. 103 00:09:09,880 --> 00:09:10,640 Good luck! 104 00:09:21,580 --> 00:09:27,140 Video of the week! Let’s watch the best clip on last week’s featured topic... 105 00:09:27,140 --> 00:09:28,640 Gold box fail! 106 00:09:45,280 --> 00:09:48,480 The topic for this week is…. NONE. 107 00:09:48,490 --> 00:09:52,930 We’ve decided not to restrict your imagination in any way! 108 00:09:52,930 --> 00:10:00,170 It can be any kind of gameplay video, or something related to Tanki from real life… 109 00:10:00,170 --> 00:10:01,790 It’s all up to you! 110 00:10:04,480 --> 00:10:06,260 That’s it tankers! 111 00:10:06,270 --> 00:10:13,870 Join the fun on our social media, subscribe to our YouTube channel, and take part in DailyCups. 112 00:10:13,870 --> 00:10:16,670 See you next Friday, take care![]