1 00:00:16,160 --> 00:00:17,850 Hello tankers! 2 00:00:17,850 --> 00:00:22,990 In today’s V-LOG we’ll tell the story behind the new XT weapons. 3 00:00:22,990 --> 00:00:31,520 We’ll also share some fresh news on upcoming changes for the current TO, and another piece 4 00:00:31,520 --> 00:00:33,540 of info on the new Tanki. 5 00:00:33,540 --> 00:00:34,300 Let’s go! 6 00:00:35,980 --> 00:00:41,840 Last Thursday we added a whopping 4 new XT items. 7 00:00:41,840 --> 00:00:46,350 They are Wasp, Firebird, Viking and Thunder. 8 00:00:46,350 --> 00:00:53,520 As with Hornet and Railgun XT, you can get your hands on this new equipment by completing 9 00:00:53,520 --> 00:00:55,180 rare daily missions. 10 00:00:55,180 --> 00:01:01,160 Today, we’ll be telling you about how these unique items were created 11 00:01:01,160 --> 00:01:04,040 and what the future looks like for XT. 12 00:01:04,750 --> 00:01:10,390 Since the introduction of Hornet and Railgun XT, we’ve been planning on widening the 13 00:01:10,390 --> 00:01:13,140 range of unique turrets and hulls. 14 00:01:13,140 --> 00:01:18,400 Viking’n’Thunder and Wasp’n’Firebird were picked for a good reason. 15 00:01:18,400 --> 00:01:23,060 They are the two most popular combos after Hornet and Railgun. 16 00:01:23,069 --> 00:01:28,630 So, their elite versions will be appealing to the majority of players. 17 00:01:28,630 --> 00:01:35,370 As with the unique Hornet and Railgun, the new XTs are special because of their looks. 18 00:01:35,370 --> 00:01:40,880 Firebird is a flamethrower so it was easy to find inspiration for it. 19 00:01:40,880 --> 00:01:46,550 The combo is styled after a fire breathing dragon — the distinct silhouette of the 20 00:01:46,580 --> 00:01:51,030 head on the turret and wings on the sides of the hull. 21 00:01:51,030 --> 00:01:59,160 As for Viking and Thunder, they are based on Nordic style — a wolf head and scandinavian ornamentation. 22 00:01:59,160 --> 00:02:02,220 The XT range will keep growing. 23 00:02:02,220 --> 00:02:09,280 As an experiment, we are planning on introducing an M2 Hornet and Railgun XT, so that more 24 00:02:09,280 --> 00:02:13,060 players can get their hands on unique items. 25 00:02:13,060 --> 00:02:18,620 In addition to that, we are thinking of adding elite versions of other turrets and hulls. 26 00:02:22,640 --> 00:02:31,000 Development on the New Tanki is in full swing, but no one is going to forget about the current TO. 27 00:02:31,010 --> 00:02:37,280 In fact, a whole list of changes is coming your way, and we’re about to tell you about 28 00:02:37,280 --> 00:02:41,680 the one that’s closest to being released... right now! 29 00:02:41,680 --> 00:02:45,840 In the near future we’ll be making two changes in Tanki Online, which will make it a lot 30 00:02:45,840 --> 00:02:48,180 easier to buy new turrets and hulls. 31 00:02:48,180 --> 00:02:51,940 First of all, we’ll add a feature we call “wholesaling discount”. 32 00:02:51,940 --> 00:02:56,360 This is how it will work: the more turrets or hulls you have bought, the cheaper the 33 00:02:56,360 --> 00:03:00,100 prices will be on all the other items in the same category. 34 00:03:00,100 --> 00:03:03,460 The mechanism will work for items of the same modification. 35 00:03:03,460 --> 00:03:10,180 So, if you already have 2 M2 hulls in your garage, you get a 10% discount on all remaining 36 00:03:10,180 --> 00:03:12,350 hulls of this modification. 37 00:03:12,350 --> 00:03:18,650 If you collect 4 hulls in your garage, the remaining ones will be available at 20% off. 38 00:03:18,650 --> 00:03:23,860 And if you own 6 hulls, you’ll be able to complete your collection at 30% off. 39 00:03:23,860 --> 00:03:25,670 Same with turrets. 40 00:03:25,670 --> 00:03:32,190 The only difference is the number of items needed to get a discount: 10% after 3 turrets, 41 00:03:32,190 --> 00:03:35,900 20% after 6, and 30% after 9. 42 00:03:35,900 --> 00:03:41,930 Of course, these discounts will add up to product kit discounts and current garage promotions. 43 00:03:41,930 --> 00:03:47,450 The second change is that you’ll no longer need to buy all grades of a turret or hull. 44 00:03:47,450 --> 00:03:52,290 You’ll be able to buy the best modification available at your rank straight away. 45 00:03:52,290 --> 00:03:53,790 Here’s an example. 46 00:03:53,790 --> 00:03:58,260 If you don’t have Twins in your garage, and Twins M3 is available at your rank, you 47 00:03:58,260 --> 00:04:01,600 don’t need to buy M0, M1 and M2. 48 00:04:01,600 --> 00:04:04,230 You just buy the top modification. 49 00:04:04,230 --> 00:04:10,750 This will save you more than 160 thousand crystals, and that’s 40% savings compared 50 00:04:10,750 --> 00:04:12,209 to the original price. 51 00:04:12,209 --> 00:04:17,199 Both changes are practically ready to be released, and will appear in the game in September. 52 00:04:17,199 --> 00:04:22,150 They will be followed by a number of other changes to Tanki Online. More on those in 53 00:04:22,150 --> 00:04:23,150 the near future. 54 00:04:26,080 --> 00:04:32,160 Our marathon of stories about the development of the new TO continues. Today’s topic is… 55 00:04:32,160 --> 00:04:34,260 maps. Let’s watch it! 56 00:04:40,220 --> 00:04:47,880 Right now, one of our main tasks is the preparation of maps for the New Tanki’s Closed Beta Testing. 57 00:04:47,880 --> 00:04:52,500 As we said earlier, the game will include 4 maps on CBT. 58 00:04:52,500 --> 00:05:00,340 They are Sandbox, Kungur, Silence and Rio. And this choice is definitely not random. 59 00:05:00,350 --> 00:05:07,290 Sandbox is a living legend, one of the most recognised maps in the game and the first 60 00:05:07,290 --> 00:05:09,730 arena in Tanki for many recruits. 61 00:05:09,730 --> 00:05:16,030 It is one of the icons of TO, so it’s impossible to imagine the new game without it. 62 00:05:16,840 --> 00:05:21,020 Silence is one of the most popular and fun maps. 63 00:05:21,020 --> 00:05:26,840 Many tankers play on it exclusively, so we just couldn’t leave them without their favorite 64 00:05:26,850 --> 00:05:29,280 arena in the new Tanki. 65 00:05:29,280 --> 00:05:34,570 Kungur was picked due to its balance, and more importantly — its size. 66 00:05:34,570 --> 00:05:41,810 To test the engine and gameplay of the new Tanki, we need maps of all sizes, and Kungur 67 00:05:41,810 --> 00:05:45,070 is the perfect example of a big map. 68 00:05:45,070 --> 00:05:51,699 And finally, Rio. Here, it’s all about visual diversity and the number of details. 69 00:05:51,699 --> 00:05:57,639 This map will really allow us to show what the game engine is capable of. 70 00:05:57,639 --> 00:06:02,000 In terms of gameplay, the new maps will be carbon copies of their predecessors. 71 00:06:02,000 --> 00:06:07,140 Our task is to recreate the feeling you get from these maps and transfer it into the new game. 72 00:06:07,140 --> 00:06:12,900 They should be easy to recognize — Silence should be Silence, and Sandbox should be Sandbox. 73 00:06:12,910 --> 00:06:18,660 The main difference will naturally be in the level of detail and attention to the visual 74 00:06:18,660 --> 00:06:23,260 part. In the current Tanki, maps hang in mid air. 75 00:06:23,260 --> 00:06:28,530 Extended backgrounds on maps like Rio and Silence make the experience a bit more immersive, 76 00:06:28,530 --> 00:06:31,340 but it’s still not enough. 77 00:06:31,340 --> 00:06:36,280 In the new Tanki, maps will feel like integral parts of the terrain. 78 00:06:36,280 --> 00:06:41,440 The gaming area will be surrounded by fields and buildings, so everything will 79 00:06:41,440 --> 00:06:43,600 look a lot more authentic. 80 00:06:43,600 --> 00:06:50,160 This will be further enhanced by realistic lighting, new visual effects and lots of small 81 00:06:50,160 --> 00:06:53,440 objects that do not affect gameplay. 82 00:06:53,440 --> 00:06:56,460 The 4 maps have already been assembled. 83 00:06:56,460 --> 00:07:02,699 Now, the guys from our art department are working on the lighting and post-effects, 84 00:07:02,699 --> 00:07:05,440 adding the final visual touches. 85 00:07:05,440 --> 00:07:09,560 After that, the maps will move into the hands of the game designers… us. 86 00:07:09,560 --> 00:07:13,180 We’ll take care of things like drop zones and respawn points. 87 00:07:13,190 --> 00:07:17,610 And yes, Sandbox, Silence, Kungur and Rio are just the beginning. 88 00:07:17,610 --> 00:07:22,360 They will be followed by more classic arenas and eventually, entirely new battlefields. 89 00:07:22,360 --> 00:07:23,940 But more on that later. 90 00:07:33,740 --> 00:07:40,760 Let’s check out the best video on last week’s topic — stealing an enemy flag. 91 00:08:03,080 --> 00:08:06,560 The task for this week is... Playing with Ricochet. 92 00:08:06,560 --> 00:08:13,220 Think it through, shoot it and send it to us — 50 000 crystals are at stake! 93 00:08:16,100 --> 00:08:23,320 We are right in the middle of the celebrations of Tankers Day and Brazil’s Independence! 94 00:08:23,320 --> 00:08:30,180 Today, on the 11th of September, all turret in the game are at 40% off. 95 00:08:30,180 --> 00:08:35,099 Ahead of us are similar promotions on hulls and paints. 96 00:08:35,099 --> 00:08:40,500 And of course, don’t forget about the Tanker’s Day Rank Up contest. 97 00:08:40,500 --> 00:08:47,740 Hurry up, entries are accepted till 9 pm UTC on the 13th of September. 98 00:08:47,740 --> 00:08:52,120 For more info, click on the respective link in the description! 99 00:08:54,320 --> 00:09:03,860 That’s it guys! Stock up on sales and click on that LIKE button if you enjoyed being with us. 100 00:09:03,860 --> 00:09:05,720 See you next Friday![]